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About the Role
Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without.
Responsibilities
- Understand the latest GPU design specifications provided by architects.
- Develop GPU Driver software using C and C++ programming languages to validate the GPU designs.
- Define, author, and troubleshoot APIs for GPU features with a focus on architectural, functional, and performance aspects.
- Develop production-grade automated processes using python, SQL for verifying our code base with a Continuous Integration system.
- Provide support to GPU hardware teams throughout the model, design, and deployment phases, both before and after silicon production.
- Offer assistance to GPU software teams during production driver implementation.
Requirements
- Utilizing C, C++ and Python to work on multi-language codebases.
- Developing secure embedded system software for ARM based application processors.
- Experience in HW and SW interaction using C and C++.
- Utilizing Jenkins for continuous integration testing of software.
- Automating the execution of software testing workflows on macOS or Linux.
- Debugging complex failures using tools including GDB, LLDB or Visual Studio.
- Using software versioning and performing releases using Git.
Skills
- C
- C++
- Python
- SQL
- Jenkins
- macOS
- Linux
- GDB
- LLDB
- Visual Studio
- Git
Location
- Austin, Texas
Work Type
- Full-time
Experience Level
- 2 years of experience
Education Level
- Master’s degree or foreign equivalent in Computer Science, Computer Engineering, Electrical Engineering or related field
About the Company
- Apple Inc. is a place where extraordinary people gather to do their lives best work.
- Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without.
- It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.