Senior Applied Research Scientist – Computational Geometry and Meshingmill at NVIDIA | BE, DE | Rezi

Senior Applied Research Scientist – Computational Geometry and Meshingmill at NVIDIA

Senior Applied Research Scientist – Computational Geometry and Meshingmill

NVIDIA · BE, DE

1 weeks ago

Senior Applied Research Scientist – Computational Geometry and Meshingmill

NVIDIA · BE, DE

9 days ago
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About the Role

This role will advance computational geometry, meshing, simulation-ready representations, and AI-native algorithms for NVIDIA GPU platforms. You will develop geometry, meshing, and discretization algorithms that improve robustness, numerical accuracy, and end-to-end performance across CAE, EDA, semiconductor, and scientific-computing workflows. Join us in reinventing the geometric foundation of engineering simulation!

Responsibilities

  • Build algorithms for computational geometry, computer-aided engineering and design interoperability, mesh generation, mesh adaptation, spatial data structures, and curved discretization.
  • Investigate differentiable geometry, AI-native geometry processing, learning-based meshing and discretization, and design-to-simulation workflows for inverse design, simulation-ready digital twins, and autonomous engineering workflows.
  • Explore solver- and hardware-aware geometry and discretization methods that jointly optimize mesh quality, numerical accuracy, robustness, and comprehensive simulation efficiency.
  • Define benchmarks for mesh quality, geometry conversion, discretization accuracy, robustness, downstream solver impact, and end-to-end simulation performance.
  • Collaborate with teams across Omniverse, OpenUSD, Warp, solver engineering, NVIDIA Research, universities, and industrial partners involved in computer-aided engineering, electronic design automation, chip manufacturing, electronics, and digital twin workflows.

Requirements

  • PhD or equivalent experience in computer science, computational geometry, scientific computing, graphics, applied mathematics, computational mechanics, engineering, or a related field.
  • 5+ years of experience.
  • Background in computational geometry, geometry processing, mesh generation, adaptive discretization, CAD and CAE algorithms, or simulation-ready representations with 5+ years proven experience working in computational engineering.
  • C++ and Python skills, with experience building algorithms for sophisticated geometry.
  • Understanding of boundary representations, topology, mesh quality, discretization error, numerical robustness, and solver requirements, supported by research, software, or industrial impact.

Skills

  • Computational geometry
  • Computer-aided engineering and design interoperability
  • Mesh generation
  • Mesh adaptation
  • Spatial data structures
  • Curved discretization
  • Differentiable geometry
  • AI-native geometry processing
  • Learning-based meshing
  • Learning-based discretization
  • Design-to-simulation workflows
  • Inverse design
  • Simulation-ready digital twins
  • Autonomous engineering workflows
  • Solver-aware geometry methods
  • Hardware-aware geometry methods
  • Mesh quality optimization
  • Numerical accuracy optimization
  • Robustness optimization
  • Simulation efficiency optimization
  • Geometry conversion
  • Discretization accuracy
  • Downstream solver impact analysis
  • End-to-end simulation performance analysis
  • C++
  • Python
  • Boundary representations
  • Topology
  • Discretization error
  • Numerical robustness
  • Solver requirements
  • CAD kernels
  • Parasolid
  • ACIS
  • Open Cascade
  • CATIA
  • NX
  • Creo
  • SOLIDWORKS
  • STEP
  • IGES
  • B-Rep
  • NURBS
  • Spline-based representations
  • Tetrahedral mesh generation
  • Hexahedral mesh generation
  • Polyhedral mesh generation
  • Anisotropic mesh generation
  • Adaptive mesh generation
  • Boundary-layer mesh generation
  • Curved mesh generation
  • High-order mesh generation
  • Isogeometric analysis
  • Remeshing
  • Meshless methods
  • Topology optimization
  • Shape optimization
  • Differentiable geometry
  • AI-native mesh generation
  • Geometry repair
  • Feature recognition
  • Simulation-intent recognition
  • Parameterization
  • Persistent correspondence
  • Learning-based geometry representations
  • GPU spatial algorithms
  • Solver-aware adaptation

Experience Level

  • 5+ years of experience

Education Level

  • PhD or equivalent experience in computer science, computational geometry, scientific computing, graphics, applied mathematics, computational mechanics, engineering, or a related field.

About the Company

  • Industrial simulation depends on turning product and device geometry into valid, efficient discretizations.
  • NVIDIA GPU platforms.