Campus Community Lead - Arts & Creative Communities at Fuku | NY, US | Rezi

Campus Community Lead - Arts & Creative Communities at Fuku

Campus Community Lead - Arts & Creative Communities

Fuku · NY, US

2 weeks ago

Campus Community Lead - Arts & Creative Communities

Fuku · NY, US

18 days ago
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About the Role

We are seeking an entrepreneurial Campus Community Lead to build and scale a new product's community engagement strategy within art schools, creative institutions, students, and emerging artists. This is a 0-to-1 community-building role at the intersection of campus engagement, creative communities, brand activation, and consumer growth, working closely with senior leadership and cross-functional teams.

Responsibilities

  • Develop and execute a 0-to-1 campus community strategy targeting art schools, design institutions, and emerging creative communities.
  • Identify and prioritize relevant universities, art colleges, creative programs, and student networks.
  • Build relationships with key university stakeholders, including student organizations, career services, academic departments, and institutional partners.
  • Establish a scalable framework for campus engagement, community activation, and long-term relationship development.
  • Translate early community insights into actionable recommendations for product, brand, and growth teams.
  • Design, launch, and manage a campus ambassador programme from the ground up.
  • Identify, recruit, and engage student ambassadors, creative community leaders, and influential campus connectors.
  • Develop ambassador onboarding, engagement programs, incentives, and performance frameworks.
  • Empower ambassadors to build authentic communities and encourage organic product adoption.
  • Track ambassador effectiveness, campus engagement, and community growth.
  • Build meaningful relationships with emerging artists, designers, creators, and young creative talent.
  • Develop creative activations, workshops, campus events, and community experiences that encourage participation and product discovery.
  • Identify opportunities for partnerships with art institutions, student collectives, and creative organizations.
  • Collaborate with external agencies, event partners, and community organizations as needed.
  • Create programs that encourage authentic participation, user-generated content, and long-term community engagement.
  • Support the early-stage launch and growth of a new consumer product through targeted campus and creative-community initiatives.
  • Partner with Brand, Marketing, Product, and Growth teams to translate community feedback into product and engagement opportunities.
  • Experiment with different community-building approaches, evaluate results, and refine strategies.
  • Establish meaningful success metrics across campus penetration, ambassador activity, community engagement, and user activation.
  • Take ownership of initiatives from initial concept through execution, measurement, and iteration.

Requirements

  • Proven experience in campus community building, university partnerships, student ambassador programmes, community growth, or experiential marketing.
  • Demonstrated ability to build a campus programme, community initiative, or ambassador network from 0 to 1.
  • An existing network or strong familiarity with universities, art schools, design institutions, and creative communities.
  • Experience working with university stakeholders, student organizations, campus administrators, or institutional partners.
  • Strong understanding of how to engage Gen Z audiences, students, emerging artists, and young creatives.
  • Excellent interpersonal skills, with a natural ability to build relationships and connect with diverse groups of people.
  • Experience planning and executing community events, creative activations, or campus engagement initiatives.
  • Strong organizational and project management capabilities, with the ability to manage multiple partners and initiatives.
  • Entrepreneurial mindset, creative thinking, and a willingness to experiment with new ideas.
  • Ability to work independently in an evolving, fast-paced environment.
  • Experience in consumer technology, social media, creator platforms, or creative industries is advantageous but not required.

Skills

  • Campus community building
  • University partnerships
  • Student ambassador programmes
  • Community growth
  • Experiential marketing
  • Relationship building
  • Project management
  • Creative thinking
  • Community engagement
  • Brand activation
  • Consumer growth

Location

  • New York City, NY

Work Type

  • Hybrid

Experience Level

  • 0-1 community building

Salary/Compensations

  • USD $150,000–$300,000+

Benefits

  • H1-B Transfers possible

About the Company

  • Our client is a globally established consumer technology and social media company, connecting millions of users through content, creativity, discovery, and community.
  • With an international footprint and a highly engaged digital ecosystem, the company is investing in a new consumer product designed to unite the next generation of creative communities.
  • This role offers the chance to help build something entirely new, leveraging the technology, resources, and reach of an established global platform.
  • The New York team is diverse, fostering an environment where creativity, experimentation, and fresh ideas are central to the business.