Graduate Animation Assistant at Moonbug Entertainment | GB | Rezi

Graduate Animation Assistant at Moonbug Entertainment

Graduate Animation Assistant

Moonbug Entertainment · GB

2 weeks ago

Graduate Animation Assistant

Moonbug Entertainment · GB

19 days ago
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About the Role

Moonbug Entertainment is seeking an ambitious, tech-forward Animation Enthusiast to join their production team in London. This role involves researching, testing, and implementing cutting-edge visual tools, automation techniques, and modern digital pipelines to support creative teams and ensure the studio remains at the forefront of digital production.

Responsibilities

  • Assist in testing and implementing novel digital tools, pipeline enhancements, and automated processes to optimize production efficiency.
  • Partner with artists, animators, and technical leaders to research new methods for concept development, asset generation, and look development.
  • Run structured experiments with emerging digital software, keeping detailed notes on visual quality, processing speed, and practical studio application.
  • Document pipeline discoveries, prepare visual benchmarks, and present findings to the wider creative and technical teams.
  • Participate actively in creative brainstorms, bringing fresh ideas on how modern tools can elevate storytelling and visual style.
  • Help maintain asset management, task tracking, and pipeline organization while maintaining high standards of quality.

Requirements

  • A degree (or equivalent experience) in Animation, Computer Graphics, Visual Effects, Digital Arts, Game Design, Creative Technologies, or a related discipline.
  • A clear understanding of core animation principles, layout, visual composition, and digital asset creation.
  • A strong interest in new or alternative technologies.
  • Hands-on experience with industry-standard creative packages such as Blender, Maya, Toon Boom Harmony, Unreal Engine, or Adobe Creative Cloud.
  • An active interest in modern software solutions, procedural workflows, image-generation techniques, or script-assisted art pipelines.
  • Eagerness to learn complex visual toolsets quickly, troubleshoot pipeline roadblocks, and adapt to evolving technologies.
  • Excellent communication skills with the ability to articulate technical concepts clearly to non-technical creative teams.

Skills

  • Animation
  • Computer Graphics
  • Visual Effects
  • Digital Arts
  • Game Design
  • Creative Technologies
  • Animation Principles
  • Layout
  • Visual Composition
  • Digital Asset Creation
  • Blender
  • Maya
  • Toon Boom Harmony
  • Unreal Engine
  • Adobe Creative Cloud
  • Modern Software Solutions
  • Procedural Workflows
  • Image-Generation Techniques
  • Script-Assisted Art Pipelines
  • Problem-Solving
  • Adaptability
  • Communication

Location

  • London

Work Type

  • Full-time

Experience Level

  • Entry-level

Education Level

  • Degree or equivalent experience

Benefits

  • Direct experience working inside a world-leading digital-first kids' entertainment studio.
  • Mentorship from seasoned animators, directors, and technical production pioneers.
  • Practical exposure to high-volume, real-world production environments and next-generation asset creation pipelines.
  • Dedicated space to experiment with groundbreaking visual technology in an active creative setting.
  • Portfolio-building opportunities and clear professional growth paths within a fast-moving, global business.

About the Company

  • Moonbug Entertainment is an award-winning global entertainment company behind popular kids’ titles like CoComelon, Blippi, and Little Angel.
  • Their shows are available in 32 languages on over 200 platforms globally.
  • Moonbug is a subsidiary of Candle Media, a creator-friendly home for high-quality brands and franchises, run by Kevin Mayer and Tom Staggs, and backed by Blackstone.