PhD Intern, Software Engineer - Graphics (2027) at Figma | CA, US | Rezi

PhD Intern, Software Engineer - Graphics (2027) at Figma

PhD Intern, Software Engineer - Graphics (2027)

Figma · CA, US

3 weeks ago

PhD Intern, Software Engineer - Graphics (2027)

Figma · CA, US

25 days ago
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About the Role

The Rendering & Animation (R&A) team builds the graphics engine for all Figma applications, focusing on performance, features, reliability, and maintainability. This role is crucial as it underpins the user experience and impacts many other teams, making it a highly impactful area within Figma. We are seeking individuals with graphics expertise for exciting projects.

Responsibilities

  • Learn from industry graphics engineers and participate as an embedded team member of the Rendering & Animation team.
  • Collaborate with engineers, PMs, designers, and researchers to scope and execute work.
  • Develop, validate, and document solutions from prototypes to production-ready systems.
  • Drive projects that apply research insights to meaningful product challenges.
  • Contribute to domain areas such as crafting and optimizing shaders, improving anti-aliasing algorithms, enhancing media processing, and animating spline interpolation.

Requirements

  • Current enrollment as a 4th or 5th year senior PhD student pursuing a PhD in Computer Graphics, Media Processing, or a related field.
  • Experience working with OpenGL, WebGL, WebGPU, Vulkan or Metal and their respective shader languages (GLSL, WGSL) or other low-level graphics APIs.
  • Proficiency in either C++ or Rust.
  • A track record of rigorous problem-solving through academic or applied research, with experience thinking holistically about use cases and the low-level technology required.
  • Strong communication and interpersonal skills, with demonstrated experience collaborating across functions.

Skills

  • Computer Graphics
  • Media Processing
  • OpenGL
  • WebGL
  • WebGPU
  • Vulkan
  • Metal
  • GLSL
  • WGSL
  • C++
  • Rust
  • WebAssembly
  • web graphics
  • 2D graphics
  • performance optimization
  • animation
  • geometry
  • media
  • AI tools

Location

  • San Francisco
  • New York

Work Type

  • Internship
  • Onsite

Experience Level

  • PhD Intern

Education Level

  • PhD

Salary/Compensations

  • $74/hour

Benefits

  • Housing stipend
  • Travel reimbursement

About the Company

  • Figma is growing our team of passionate creatives and builders on a mission to make design accessible to all. Figma’s platform helps teams bring ideas to life—whether you're brainstorming, creating a prototype, translating designs into code, or iterating with AI. From idea to product, Figma empowers teams to streamline workflows, move faster, and work together in real time from anywhere in the world. If you're excited to shape the future of design and collaboration, join us!
  • At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.

Equal Opportunity

  • Figma is an equal opportunity workplace - we are dedicated to equal employment opportunities regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity/expression, veteran status, or any other characteristic protected by law. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements.
  • We will work to ensure individuals with disabilities are provided reasonable accommodation to apply for a role, participate in the interview process, perform essential job functions, and receive other benefits and privileges of employment. If you require accommodation, please reach out to accommodations-ext@figma.com.