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About the Role
We are seeking an experienced and talented senior environment artist to join the development of "Project D," a third-person horror game with an experimental narrative. This role is crucial in establishing the game's world and tone during early development.
Responsibilities
- Work closely with the Lead Artist and Creative Director to create a complex, rich, and immersive world.
- Collaborate with other departments (Code, Level Design, Animation) to ensure adherence to technical requirements.
- Source and organize appropriate reference material.
- Create unique and modular high-quality game-ready 3D assets from concept art and/or reference.
- Ensure assets are optimized for target platforms.
- Mentor and ensure consistent style and quality by working with external partners and the internal team.
- Troubleshoot and problem-solve as needed.
Requirements
- A love of narrative-based games and a passion for environmental storytelling.
- Proactive attitude, high self-motivation, great communication skills, and ability to self-organize for remote work.
- Previous experience in a professional game development environment with at least one shipped Unreal product.
- High level of written and spoken English.
- Portfolio demonstrating strong examples of 3D modeling and texturing (realistic assets only), PBR material pipelines, modular asset construction and world-building, good understanding of color and composition, strong lighting skills (especially with Lumen), and examples of workflow stages.
- Expert proficiency in Maya, Zbrush, Substance Painter, Photoshop, and Unreal Engine (with a good technical understanding of current UE 5 tech such as Nanite, Lumen, and PCG).
Skills
- 3D modeling
- Texturing
- Realistic assets
- PBR material pipelines
- Modular asset construction
- World-building
- Color theory
- Composition
- Lighting
- Lumen
- Maya
- Zbrush
- Substance Painter
- Photoshop
- Unreal Engine
- Nanite
- PCG
- Substance Designer
- Photogrammetry
Location
- Remote
- Brooklyn, NY (occasional travel may be required)
- European time zones preferred
Work Type
- Full-time
- Contractor
- Remote
Experience Level
- Senior
- At least one shipped Unreal product
About the Company
- Half Mermaid Productions is combining AAA experience with indie agility to deliver a big, ambitious game.
Equal Opportunity
- Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply.
- Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.