Junior Product Designer at Global | GB | Rezi

Junior Product Designer at Global

Junior Product Designer

Global · GB

Yesterday

Junior Product Designer

Global · GB

a day ago
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About the Role

As a Junior Product Designer at Global, you’ll support the design of simple, intuitive experiences across our digital products. You’ll work closely with Product, Engineering and other designers to turn ideas into clear user journeys, wireframes and interface designs. This is an early-career role, ideal for someone with some hands-on design experience and a portfolio to share who wants to learn in a supportive team.

Responsibilities

  • Support user research and usability testing, documenting findings and contributing to problem definition.
  • Create low-fidelity wireframes, simple user flows, and interface designs following established patterns.
  • Iterate on designs based on feedback and prepare design assets for delivery.
  • Support the team with graphic creation and editing tasks, such as app store or marketing images.
  • Refine user stories and tickets with Product and Engineering, understanding Agile methodologies.
  • Keep stakeholders updated on progress and build effective working relationships across the squad.

Requirements

  • Some experience in UX, UI or digital product design.
  • A portfolio or selection of work demonstrating problem-solving approach, design process, and outcomes.
  • Interest in user research, usability, and accessibility, with a willingness to learn.
  • Clear written and verbal communication skills, with the ability to explain work and receive feedback.
  • Ability to prioritize tasks with guidance, manage time, and seek clarification.
  • Familiarity with at least one modern design tool (e.g., Figma, Sketch, Adobe XD).
  • Familiarity with whiteboarding tools (e.g., FigJam, Miro).
  • Familiarity with organizational tools (e.g., Notion, Jira, Trello).
  • Proficiency in PowerPoint and Keynote.
  • Familiarity with Adobe tools (e.g., Photoshop, Illustrator).
  • A basic understanding of web and app technology.
  • Some familiarity with coding and an understanding of how things are built is beneficial but not required.

Skills

  • User research
  • Usability testing
  • Problem definition
  • Wireframing
  • User flows
  • Interface design
  • Graphic creation
  • Agile methodologies
  • Stakeholder communication
  • Figma
  • Sketch
  • Adobe XD
  • FigJam
  • Miro
  • Notion
  • Jira
  • Trello
  • PowerPoint
  • Keynote
  • Photoshop
  • Illustrator

Experience Level

  • Early-career
  • Junior

About the Company

  • Designs products used by millions of listeners and advertisers.