Impress employers and recruiters.
Choose from hundreds of resume examples.

Impress employers and recruiters.
Choose from hundreds of resume examples.
Tailor your resume to this 3D & Motion Designer | Robotics role.
Rezi rewrites your resume against Cell Labs's job description. Free.

Tailor your resume to this 3D & Motion Designer | Robotics role.
Rezi rewrites your resume against Cell Labs's job description. Free.
Don't guess if your resume is good enough.
See how it scores against the 3D & Motion Designer | Robotics posting at Cell Labs — free, in seconds.

Don't guess if your resume is good enough.
See how it scores against the 3D & Motion Designer | Robotics posting at Cell Labs — free, in seconds.
About the Role
We are seeking a talented individual to transform heavy mechanical assemblies into clean, high-quality 3D assets for rendering, animation, and real-time applications. You will create compelling visuals, including exploded views and cutaways, to explain complex mechanics to customers. Additionally, you will develop realistic shaders, design motion graphics in a consistent house style, and handle video editing, color grading, and sound mixing for various platforms. This role also involves leveraging AI and generative tools to optimize workflows.
Responsibilities
- Prepare CAD data for rendering, creating clean 3D assets from heavy mechanical assemblies.
- Develop exploded views, cutaways, and assembly animations to explain product mechanics.
- Create realistic shaders for various materials like aluminum, stainless steel, glass, rubber, carbon, plastics, displays, and LEDs.
- Design motion graphics, including titles, typography, transitions, and logo animations.
- Produce 2D animations for interface elements such as animated displays and icons.
- Edit and post-produce footage, mixing 3D work with workshop and test footage for web, social media, trade shows, and investor meetings.
- Perform color grading, sound mixing, and subtitle creation for different distribution channels.
- Utilize AI and generative tools (e.g., ComfyUI) for tasks like concepting, cleanup, and upscaling.
- Test and integrate new AI tools into the production pipeline.
Requirements
- A degree in motion design, animation, or media design, or equivalent practical experience demonstrated through a strong portfolio.
- Minimum of two years of hands-on work experience in a relevant field.
- Experience opening and working with CAD data, understanding its interaction with render engines.
- A portfolio showcasing hard surfaces, metal, glass, and light, with a preference for personal projects done thoroughly.
- Proficiency in Blender and Cinema 4D.
- Experience with After Effects and Premiere Pro.
- Ability to work hands-on and produce first versions quickly, prioritizing completion over perfection.
- Fluent English language skills.
- Good German language skills are a significant advantage.
Skills
- 3D asset creation
- Rendering
- Animation
- Real-time applications
- Shader development
- Motion design
- Title design
- Typography animation
- Logo animation
- 2D animation
- Video editing
- Color grading
- Sound mixing
- AI tools
- Generative tools
- ComfyUI
- Blender
- Cinema 4D
- After Effects
- Premiere Pro
Location
- Berlin
- Kreuzberg
Work Type
- On-site
- Full-time
Experience Level
- At least two years of hands-on work experience
Education Level
- Degree in motion design, animation or media design
- Equivalent practical experience demonstrated through a strong portfolio
Benefits
- Customizable benefits package covering mobility, home setup, health, or food.
- One extra paid day off per year for volunteering or personal projects.
About the Company
- A freshly founded VC-backed robotics startup from Berlin.
- Building humanoid robots and the intelligent systems behind them.
- Focuses on tangible technology that pushes boundaries.
- Combines deep tech with execution, with engineers, designers, and operators working collaboratively.
- Aims to bring complex ideas into the physical world quickly and with intent.
- Encourages ownership and building innovative products.
Equal Opportunity
- We build robots for everyone, so we want a team that reflects that.
- We hire based on ability and welcome applications from underrepresented groups in 3D and motion.
- Encourages applications even if not all criteria are met.