Senior Technical Animator - Freelance at CI Games | GB | Rezi

Senior Technical Animator - Freelance at CI Games

Senior Technical Animator - Freelance

CI Games · GB

2 days ago

Senior Technical Animator - Freelance

CI Games · GB

2 days ago
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About the Role

Join CI Games and help shape the future of gaming by contributing to major releases planned for 2026-2028. This role is crucial in creating ground-breaking experiences that captivate players worldwide.

Responsibilities

  • Act as a key contributor to Unreal animation technology, implementing and maintaining the technical vision for character pipelines and runtime systems.
  • Design and maintain complex animation systems within Unreal Engine, focusing on Animation Blueprints and Control Rig.
  • Contribute to new character integration by implementing Physics and Cloth assets, and fine-tuning LODs.
  • Research and prototype new techniques to enhance animation quality and workflow efficiency.
  • Participate in the creation of high-quality character and weapon rigs using internal Maya rigging tools.
  • Perform skinning of high-density characters with optimal deformation.
  • Modify and adapt Python-based rig definitions to address unique character requirements while maintaining codebase consistency.
  • Collaborate with engineers to solve complex technical challenges and ensure animation system performance and stability.
  • Provide technical guidance and feedback to junior and mid-level technical animators.
  • Collaborate with the Technical Animation Lead and Director to translate artistic needs into technical solutions.
  • Document best practices for the technical animation pipeline.
  • Track progress daily and assist in evaluating and scheduling upcoming tasks.

Requirements

  • 5+ years of experience in technical animation, with a proven track record in a senior capacity.
  • Shipped at least one AA+ title in a technical animation capacity.
  • Expert-level expertise with Unreal Engine, specifically with Animation Blueprints, State Machines, and Control Rigs.
  • Solid knowledge of dynamic asset types, particularly Physics and Cloth Assets.
  • Proven skills in Maya character rigging and skinning for realistic characters.
  • Strong proficiency with Python tools programming.
  • Outstanding communication skills and the ability to collaborate effectively with artists and engineers.
  • Proficiency in C++ (Desirable)
  • Experience with procedural animation techniques (Desirable)
  • A deep passion for and expertise in the Action-RPG or Soulslike genre (Desirable)

Skills

  • Unreal Engine
  • Animation Blueprints
  • Control Rig
  • Physics Assets
  • Cloth Assets
  • LODs
  • Maya
  • Character Rigging
  • Skinning
  • Python
  • C++
  • Procedural Animation

Location

  • Remote

Work Type

  • Freelance
  • Remote
  • Full-time

Experience Level

  • Senior

Benefits

  • 5 months freelance contract
  • Immediate start
  • Flexible schedules (core working hours 10am-4pm CET)
  • Opportunity to work with cutting-edge technologies
  • Work with talented individuals from around the world

About the Company

  • CI Games is shaping the future of gaming with an ambitious strategic roadmap and major releases planned for 2026-2028.

Equal Opportunity

  • A diverse and inclusive workplace that celebrates all backgrounds, regardless of race, religion, gender, sexual orientation, national origin, age, disability, or social status.