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About the Role
We are seeking a Senior Gameplay Animator to contribute to the development of "Project D," a third-person horror game with an experimental narrative, building on the director's previous work in the genre. This role involves creating animations for both human and inhuman characters, ensuring responsive and authentic motion, and collaborating with other departments for in-engine implementation.
Responsibilities
- Create animations for both grounded, real world human characters and inhuman characters alike
- Take animations from design spec through key pose to finished animation, creating responsive but authentic motion
- Collaborate with other departments to implement animations in engine
Requirements
- Candidates with experience of shipping a third person Unreal title on console are preferred
- Have shipped a character-based game on console
- High level understanding of combat and grapple animations
- Fluency in Maya and Unreal Engine 5
- Strong communication skills, contributing to the productivity and success of working in a remote team environment
- An appreciation for narrative and psychological horror
Skills
- Maya
- Unreal Engine 5
- MGear
- Body and facial rigging
- Motion capture pipelines
- Performance capture
Location
- Remote
- European timezones preferred
- Occasional travel to New York City may be required
Work Type
- Long term contract
- Remote team
Experience Level
- Senior
About the Company
- Half Mermaid Productions is developing "Project D," a third-person horror game with an experimental narrative.
- The studio combines AAA experience with indie agility to deliver ambitious games.
- The studio is based in Brooklyn, NY.
Equal Opportunity
- Applicants from traditionally marginalized identities within the game industry are highly encouraged to apply.
- Half Mermaid Productions does not discriminate on the basis of race, color, religion, gender, gender expression, age, national origin, disability, marital status, sexual orientation, or military status.