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About the Role
We are looking for a mid-level Game Client Developer to implement and maintain the front-end of slot titles, including gameplay, interfaces, and visual functionality, on the studio's shared framework and game template. This role requires technical stability and performance, with the autonomy to handle scoped work end-to-end and manage edge cases without step-by-step guidance.
Responsibilities
- Develop, maintain, and optimise front-end game features, UI elements, and visual effects on the shared framework and game template.
- Implement game logic within the engine/framework, where the client renders an outcome determined by the server.
- Build clones and reskins as thin overlays over their family base, without changing the base contract, flagging any requirements for a base change.
- Debug, test, and resolve client-side issues across devices and platforms.
- Collaborate with QA on defects and inconsistencies, and with artists/animators and game designers on per-title integration.
- Participate in peer review and contribute to reusable components and tooling.
- Raise cross-cutting needs through the team's framework intake route rather than patching the shared layer locally.
- Maintain rendering literacy, including draw calls, sprite batching, and texture atlases.
- Follow coding standards, version control practices, and the team's development workflow.
- Deliver against the games roadmap and its priorities.
- Perform any other task or responsibility related to the role of Game Client Developer.
Requirements
- 2+ years of professional experience in client-side game development or a related role.
- Strong proficiency in JavaScript/TypeScript.
- Experience with a game engine or framework (PixiJS, Phaser, Unity).
- Proficiency in object-oriented programming and design patterns.
- Experience with debugging, performance optimisation, and Git.
- A good grasp of game architecture, UI implementation, and asset integration.
- Comfortable building on a shared codebase that is consumed rather than owned.
- Strong problem-solving skills and attention to detail.
- Effective collaboration on cross-functional teams.
- Experience with slot or iGaming development is highly desirable.
- Familiarity with atlas/spritesheet pipelines is a plus.
Skills
- JavaScript
- TypeScript
- PixiJS
- Phaser
- Unity
- Object-oriented programming
- Design patterns
- Debugging
- Performance optimisation
- Git
- Game architecture
- UI implementation
- Asset integration
- Slot development
- iGaming development
- Atlas pipelines
- Spritesheet pipelines
Experience Level
- Mid-level
About the Company
- Push Gaming is a dynamic and innovative game development studio specialising in creating top-quality, mobile-optimised online casino games.
- We are passionate about creating premium quality games and will never compromise on this.
- We set out to attract and retain high performers and are committed to seeking like-minded individuals who share our vision for excellence and quality.
- We offer all the tools and support to allow individuals to grow and thrive, while achieving both personal and company goals in an environment that’s built around trust, collaboration, transparency and accountability.