Video Game Engine Programmer at Keywords Studios | JP | Rezi

Video Game Engine Programmer at Keywords Studios

Video Game Engine Programmer

Keywords Studios · JP

3 weeks ago

Video Game Engine Programmer

Keywords Studios · JP

22 days ago
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About the Role

Wizcorp is seeking Game Engine Programmers for exciting projects on next-generation consoles. This role involves developing systems and utilities for custom proprietary engines, integrating rendering engines, and performing architectural changes. The ideal candidate will be able to design, test, and debug code independently, break down large features, understand complex systems, mentor engineers, and focus on optimization and performance.

Responsibilities

  • Review code from other engineers to ensure quality.
  • Develop systems and related utilities for custom proprietary engines.
  • Integrate rendering engines into existing codebases.
  • Perform architectural changes to accommodate new engine features.
  • Work on save data management, job systems, memory management, and development support features.
  • Design, test, and debug own code without assistance.
  • Break down large features into engineering tasks and collaborate with others.
  • Decipher and understand complex systems.
  • Mentor engineers in engine development best practices.
  • Develop systems with a strong focus on optimization and performance.
  • Show interest in working on different parts of a game engine (Rendering, Animation, Audio, etc.).
  • Communicate confidently with all members of the company.
  • Estimate own tasks and deliver them in a timely manner.
  • Write clear, maintainable code that passes review.
  • Raise all blockers when they arise to the project lead.
  • Test and document provided solutions for other developers.
  • Implement and uphold software engineering best practices for the full software development life cycle.
  • Take ownership of large areas of the codebase and complex features.
  • Take ownership of mission-critical areas of the codebase.
  • Coordinate with members outside of the engineering team to deliver features.
  • Determine large feature feasibility and propose solutions.
  • Provide solid programming expertise for large features and architecture suggestions.
  • Provide code review analysis to foresee problems with design and implementation.

Requirements

  • Reside in Japan during employment.
  • Have a few years of work experience with custom engines.
  • Have released games on consoles.
  • Proficiency in C++.
  • Ability to deep-dive into engine architecture for improvements.
  • University degree in Engineering, Computer Science or related discipline; or relevant professional experience.
  • For Japan-based candidates: 3+ years of professional software engineering experience and 2+ years of professional experience developing custom engine.
  • For overseas-based candidates: 7+ years of professional software engineering experience, and 5+ years of professional experience developing custom engine.
  • Solid software engineering abilities (good code hygiene, familiarity with various coding patterns, etc.).
  • Strong experience with C++.
  • Proficiency in C# (WPF).
  • Comfortable with source code management systems (Git, SVN, Perforce, etc.).
  • At least conversational Japanese proficiency - JLPT N3 or above.
  • English proficiency (ability to read, write, and discuss technical matters).
  • Experience with some of the following languages: Ruby, Python, shell scripting (Bash, PowerShell, etc.).
  • Experience with other game engines such as Unreal, Unity, proprietary engines, or others.
  • At least 3 years of experience in the video game industry.
  • Worked on at least 1 released game.

Skills

  • Clean, readable, performant code writing.
  • Architecture design.
  • Excellent debugging skills.
  • Excellent optimization skills.
  • Excellent written and verbal communication.
  • Knowledge of existing optimization techniques.
  • Focus on performance and performance analysis.
  • Strong math skills.
  • Teamwork and contribution to technical discussions.
  • Providing and receiving constructive feedback.
  • Strong software development skills.
  • Strong design theory.
  • Strong development processes.
  • Strong personal time management.
  • Creation of Rendering engines.
  • Implementation of Animation specific tools.
  • Development targeting PlayStation platforms.
  • Development targeting Microsoft platforms.
  • Familiarity with other target platforms (Nintendo, PC, mobile).
  • C++.
  • C# (WPF).
  • Source code management systems (Git, SVN, Perforce, etc.).
  • Conversational Japanese proficiency.
  • English proficiency.
  • Ruby.
  • Python.
  • Shell scripting (Bash, PowerShell, etc.).
  • Unreal Engine.
  • Unity.
  • Proprietary engines.

Location

  • Tokyo, Japan
  • Remote

Work Type

  • Remote
  • Full Time
  • Permanent

Experience Level

  • 3+ years of professional software engineering experience (Japan-based)
  • 2+ years of professional experience developing custom engine (Japan-based)
  • 7+ years of professional software engineering experience (Overseas-based)
  • 5+ years of professional experience developing custom engine (Overseas-based)
  • At least 3 years of experience in the video game industry
  • Worked on at least 1 released game

Education Level

  • University degree in Engineering, Computer Science or related discipline; or relevant professional experience

Salary/Compensations

  • JPY 4,800,000 - JPY 7,200,000 yearly

Benefits

  • Monthly allowance for home office equipment and supplies (15,000 JPY/month)
  • Private language tutoring (Japanese and/or English)
  • Commute fees (train passes are not reimbursed)
  • Weekends and national holidays
  • Summer/winter vacation: 5 days per year (paid, applicable after the probation period)
  • Annual Paid Leave: 10 days per year (first year, following the probation period)
  • Bereavement/funeral leave
  • Sick leave: 5 days per year (paid, applicable after the probation period)
  • Social insurance
  • Parental leave

About the Company

  • Wizcorp is a highly specialized game development studio based in Tokyo and operating 100% remotely.
  • Wizcorp is a cross-cultural team of passionate individuals working together toward one goal: bringing back magic to game development.
  • We get better every day.
  • Our technical abilities should never limit our ideas.
  • We question the status quo.
  • We don't accept yesterday's answers to tomorrow's challenges.
  • We follow our moral compass.
  • Our values guide our decisions.
  • We surround ourselves with people who believe in our mission.
  • Our staff, clients, and partners are all part of the equation.
  • We learn and share.
  • We want our successes and failures to contribute to the collective wisdom of our profession.
  • Wizcorp offers a friendly and honest working environment.
  • Our work is challenging but rewarding, with countless personal and professional growth opportunities.
  • At Wizcorp, we grow together.

Equal Opportunity

  • Keywords is committed to creating a diverse, inclusive and supportive working environment.