fx td at One Of Us | GB | Rezi

fx td at One Of Us

fx td

One Of Us · GB

4 days ago

fx td

One Of Us · GB

4 days ago
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About the Role

FX TDs at One of Us generate FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film and episodic visual effects. They are responsible for lighting, rendering, and moderate-level compositing of complex shots with guidance from supervisors.

Responsibilities

  • Design and create FX animation, procedural simulation, dynamic simulation, particle and fluid systems.
  • Light complex/multiple creatures and elements.
  • Set up and wrangle heavy particle effects shots.
  • Possess excellent pipeline scripting ability.
  • Demonstrate solid compositing ability, wrangle blue-screen extractions, and have working knowledge of Nuke.
  • Write plug-ins, debug simulations, and set up and surface shaders with proficiency.
  • Write and hack procedural surface shaders and volumetric shaders with proficiency.
  • Animate moderate objects with proficiency.
  • Quickly and easily pick up new techniques and debug almost anything.
  • Set a standard for all Technical Directors in continually raising the bar for speed, quality of work, and adaptability.
  • Create feature film quality effects using Houdini.

Requirements

  • Proven production or feature film experience with effects simulation work.
  • Advanced simulation experience with Houdini and the ability to write expressions.
  • Ability to work with competency, energy, and enthusiasm within a team environment with minimal supervision to complete a shot.
  • Excellent listening and communication skills, able to receive direction and criticism.
  • Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining accomplishments and next steps.
  • Engage in the creative process without ego and accept all final decisions with a positive and supportive attitude.
  • Demonstrate an excellent aesthetic eye, anticipate potential problems, and use knowledge of tools to achieve the desired look.
  • Demonstrate superb problem-solving skills and take the initiative to offer ideas and suggestions.
  • Prioritize tasks and manage time very well.
  • Must have a current and full work permit for the region of employment.
  • Disclose if sponsorship support is needed.

Skills

  • FX animation
  • Procedural simulation
  • Dynamic simulation
  • Particle systems
  • Fluid systems
  • Lighting
  • Rendering
  • Compositing
  • Pipeline scripting
  • Nuke
  • Plug-in development
  • Simulation debugging
  • Shader writing
  • Volumetric shaders
  • Animation
  • Houdini
  • Python scripting (desirable)
  • Linux (desirable)

Location

  • London
  • Paris

Work Type

  • Hybrid working (London)
  • Hybrid working (Paris)

Experience Level

  • Proven production experience
  • Feature film experience

Benefits

  • 25 days holiday, plus bank holidays
  • 2 paid volunteering days per calendar year
  • Company pension
  • Life insurance
  • Medicash healthcare cover
  • Social events

About the Company

  • One of Us is a visual effects company specializing in feature film and episodic content.