About the Role
As a Game Designer, you will support our Turkish teams and work on successful casual puzzle titles. You will collaborate closely with external development teams and studio managers, with the opportunity to ideate, craft, and analyze existing and future puzzle games to contribute to their success. This role is ideal for a versatile game design generalist with a strong interest in level design, comfortable building relationships across multiple teams, and able to balance creative judgment with data-informed decision-making.
Responsibilities
- Design engaging and challenging core gameplay loops, player experiences, and monetization strategies.
- Partner with external studios in Turkey throughout the new game development pipeline, from early concepts to playable builds.
- Design new mechanics that enhance depth and progression while fitting seamlessly into the game’s design approach.
- Evaluate player data, identify trends, and optimize level funnels for retention and monetization.
- Collaborate cross-functionally with developers to align with overall product goals.
- Keep an eye on top-performing games to understand market trends and extract insights.
Requirements
- At least 3+ years of experience as a game designer, or in a similar field.
- Professional experience in game design, with the ability to contribute across mechanics, systems, progression, and player experience.
- Confidence using data and player insights to identify design problems and recommend solutions.
- Strong creative and problem-solving skills, with the ability to collaborate and communicate effectively with cross-functional stakeholders to align design with the product vision.
- Advanced analytical skills, ability to spot patterns and trends.
- Experience with balancing levels and funnel optimization.
- Fluency in Turkish and the ability to communicate effectively with Turkish-speaking studio teams.
Skills
- Game design
- Level design
- Data analysis
- Problem-solving
- Collaboration
- Communication
- Turkish language proficiency
- Game design in puzzle genres
- Liveops
- A/B testing
- Data-informed iteration cycles
- Figma
- AI tools for prototyping
- Publishing successful hypercasual, casual, or AAA titles
Location
- Turkey
Work Type
- Full-time
Experience Level
- 3+ years of experience
Benefits
- 25 days holiday
- Continuous Professional Development opportunities
- Supplemental Health Insurance (1200 EUR annual budget)
- 100% Public Transportation reimbursement
- Daily Free Lunch
- Employer contributed pension plan
About the Company
- Tripledot Studios is one of the largest independent mobile games companies in the world, with a global 2,500+ strong team across 12 studios.
- Lion Studios is a mobile games publisher that works with mobile developers to get their games discovered by players around the world.
- Lion Studios has driven 90% of its games to the Top 10 in the App Store and Google Play and helped drive 16 games to #1 in the US App Store’s Top Free chart.
