Lead Designer at Side | GB | Rezi

Lead Designer at Side

Lead Designer

Side · GB

2 weeks ago

Lead Designer

Side · GB

15 days ago
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About the Role

Side partners with leading developers and publishers to solve complex production challenges and bring exceptional games to life. We are seeking a Design Lead or Design Director to drive design excellence across high-profile co-development projects. This role is for an experienced design leader with a strong creative vision, hands-on development expertise, and the ability to work directly with clients, multidisciplinary teams, and production stakeholders.

Responsibilities

  • Lead the design vision and execution across co-development projects, acting as the primary design partner for both internal teams and client stakeholders.
  • Drive gameplay, systems, level, and technical design initiatives from concept through delivery.
  • Collaborate closely with engineering, art, production, and QA teams to create engaging, high-quality player experiences.
  • Provide creative leadership, mentorship, and feedback to designers across multiple disciplines.
  • Prototype, validate, and iterate on gameplay features, progression systems, level layouts, and player engagement mechanics.
  • Review and improve gameplay flow, combat encounters, boss experiences, and overall game balance, with a particular focus on FPS and action-oriented experiences.
  • Identify design risks early, solve complex production challenges, and ensure design quality is maintained throughout development.

Requirements

  • Proven experience as a Lead Designer, Principal Designer, or Design Director on shipped commercial titles.
  • Deep expertise with Unreal Engine and a strong understanding of gameplay, systems, and level design.
  • Experience leading cross-functional teams and working directly with clients or external development partners.
  • Strong FPS design experience, with a track record of improving gameplay flow, combat encounters, progression, and player engagement.
  • Excellent communication, stakeholder management, and mentoring skills, with the ability to balance creative vision against production realities.
  • Confident client-facing communicator, able to present design solutions, manage stakeholder expectations, and build trusted relationships with development partners.

Skills

  • Unreal Engine
  • Gameplay design
  • Systems design
  • Technical design
  • Level design
  • FPS design
  • Client-facing communication
  • Stakeholder management
  • Mentoring

Location

  • Remote

Work Type

  • Full-time

Experience Level

  • Lead Designer
  • Design Director

Salary/Compensations

  • Competitive Salary

Benefits

  • Dynamic, multicultural and fun environment
  • Regular progression opportunities

About the Company

  • Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world.
  • Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
  • Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
  • We empower our people and offer regular progression opportunities to ensure our employees flourish.