About the Role
Seeking a Senior Environment Artist for a 12-month contract on the Kaiju Cleanup project. This role involves shaping the visual identity of game worlds, translating design concepts into immersive 3D environments, and collaborating with a passionate development team to push genre boundaries.
Responsibilities
- Direct the visual style, quality bar, and reference standards for all levels.
- Provide guidance on environment workflows, including modularity, trim sheets, and procedural generation.
- Review and sign off on finished environment work.
- Model and texture a wide range of assets, from modular kits to unique props.
- Create, set-dress, and polish high-quality 3D environments.
- Work within Unity to set up materials, develop block-outs, and implement final art assets.
- Embed Kaiju into environments, collaborating with Character Art and Design to solve issues.
- Work with VFX and Lighting teams to ensure lighting fits the visual direction.
- Liaise with the Design team to ensure environments support gameplay mechanics and UI requirements.
- Collaborate with the Production team to align environment art priorities with production schedules.
- Work with the Technical team to ensure environments are performant and optimizations are factored in.
Requirements
- Portfolio demonstrating high-quality environment work on at least one shipped title on PC/Console.
- Expert proficiency in industry-standard 3D modeling tools (Blender or 3ds Max).
- Deep understanding of PBR workflows (Substance Suite preferred).
- Extensive experience working directly within Unity, including Prefab management, ProBuilder (or similar), and URP.
- Strong grasp of composition, color theory, and lighting.
- Passion for working in a small indie games development team where collaboration is key.
Skills
- Environment Art
- 3D Modeling
- Texturing
- PBR Workflows
- Unity
- Prefab Management
- ProBuilder
- URP
- Composition
- Color Theory
- Lighting
- Performance Optimization
- Technical Art
- Procedural Generation
Location
- Remote (UK & Europe)
Work Type
- Contract
- Remote
- Full-time
Experience Level
- Senior Level
About the Company
- A plucky, independent, fully-remote video game studio primarily based in the UK.
- Makers of Galacticare and War for the Overworld.
- Core team joined together from all over the world due to a shared passion for building brighter universes.
- Goal is to continue creating genre-twisting 3D simulation and management games with a quirkily British sense of humour.
