About the Role
The Associate Producer supports the production cycle of The Conformist, enabling the team and Lead Producer by owning planning, execution, coordination, and delivery across disciplines to meet quality, scope, and timeline expectations.
Responsibilities
- Support end-to-end production for critical elements of The Conformist, covering planning, execution, delivery, and project completion.
- Help build and maintain project plans, milestones, schedules, and day-to-day task coordination across multiple departments.
- Help run core production rituals and communications, including standups, planning sessions, reviews, and milestone readiness checks.
- Support tracking tasks, dependencies, risks, and decisions in production tools, ensuring clear ownership and follow-through.
- Support coordination of cross-discipline collaboration between Content, Design, Art, Tech, QA, and Localization.
- Help manage scope, prioritization, and change control to keep the team focused on the highest-value deliverables.
- Coordinate closely with the Lead Producer and leadership, providing regular status updates and aligning on priorities, resourcing, and timelines.
- Organize playtests and internal feedback loops, ensuring issues are triaged and resolved against milestone targets.
- Coordinate with external partners and service providers, ensuring quality and schedule alignment.
- Maintain clear and up-to-date production documentation.
Requirements
- Proven experience as an assistant/associate producer or project manager on game development projects.
- Understanding of game development workflows across narrative, design, art, engineering, QA, and localization.
- Knowledge of production schedules, milestones, dependency tracking, and software project management fundamentals.
- Knowledge of production rituals and the challenges of coordinating cross-functional teams.
- Strong organizational and communication skills, with the ability to surface risks and help find solutions.
- Experience using production and tracking tools such as Codecks or JIRA.
- Ability to help manage scope, priorities, and change control in a structured and transparent manner.
- Experience working on narrative-driven or content-heavy games.
- Familiarity with live collaboration across distributed or hybrid teams.
Skills
- Game development workflows
- Production schedules
- Milestone tracking
- Dependency tracking
- Software project management
- Production rituals
- Cross-functional team coordination
- Organizational skills
- Communication skills
- Risk management
- Problem-solving
- Production tools (Codecks, JIRA)
- Scope management
- Prioritization
- Change control
- Live collaboration
- Documentation (Notion, Miro)
Location
- Berlin
Work Type
- Hybrid
- Full-time
- Remote work abroad
Experience Level
- Associate
Salary/Compensations
- 45.000 - 50.000 EUR
Benefits
- Free Urban Sports Club membership
- Fully covered Deutschland-Ticket
- Flexible Hours
- Hybrid Work
- Up to 10 remote work days per year from outside Germany
- Regular team events
- Access to NLND community network
- Regular feedback sessions
- Performance-based annual bonus
- 24 paid vacation days
