Lead Game Development Expert, AI-Asset & Animation Production at Tencent | London | Rezi

Lead Game Development Expert, AI-Asset & Animation Production at Tencent

Lead Game Development Expert, AI-Asset & Animation Production

Tencent · London

4 days ago

Lead Game Development Expert, AI-Asset & Animation Production

Tencent · London

4 days ago
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About the Role

Strengthen co-development and technical partnerships between Tencent and its overseas investment and partner studios by providing senior expertise in AI-enabled asset production, optimization, and animation workflows.

Responsibilities

  • Participate in co-development projects, providing senior expertise in AI-enabled asset production, asset performance optimisation, asset visual quality, skeleton design, rigging, and physics-based animation.
  • Make AI-driven asset and animation improvement a central pillar of technical collaboration.
  • Identify concrete opportunities across the full asset lifecycle and animation disciplines.
  • Lead or contribute to proof-of-concept projects integrating AI tools with existing authoring tools, animation rigging environments, physics engines, and game engines.
  • Evaluate the suitability, feasibility, and expected value of AI solutions for asset and animation challenges.
  • Define measurable metrics for asset creation time, performance budgets, visual fidelity, rigging speed, animation quality, physics stability, and pipeline scalability.
  • Work closely with various stakeholders to translate creative and production requirements into practical, measurable solutions focused on assets and animation.
  • Drive the transition of successful AI experiments into daily production workflows.
  • Collect user feedback, refine asset and animation pipelines, and document repeatable implementation approaches.
  • Establish human-review and quality-control mechanisms for AI-assisted workflows.
  • Lead technical investigations and solution designs for complex asset production and animation challenges.
  • Bridge overseas studio requirements with Tencent’s internal AI capabilities, asset platforms, animation technology stacks, and subject-matter experts.
  • Document reusable AI use cases, asset pipeline standards, rigging and physics best practices, performance guidelines, and evaluation methods.
  • Share knowledge through workshops, technical reviews, and project retrospectives.
  • Monitor trends in generative AI, neural rendering, procedural content generation, machine learning for deformation and physics, digital humans, and real-time graphics, assessing their practical value for AAA asset and animation production.

Requirements

  • Bachelor’s degree or above in Computer Graphics, Digital Media, Game Development, Art and Design, Animation, Software Engineering or a related discipline. Equivalent professional experience will also be considered.
  • At least 8 years of professional experience in technical art, animation technology or a closely related discipline, with significant exposure to AAA asset and animation pipelines.
  • Experience operating as a Senior Technical Artist, Lead Technical Artist, Technical Art Director, Animation Pipeline Lead, Rigging Lead or equivalent senior role with a clear focus on assets and/or animation.
  • Proven development experience on a recognised AAA game project, including at least one shipped AAA title where you were directly responsible for asset optimisation, rigging, or physics-animation workflows.
  • Strong understanding of the complete AAA asset and animation lifecycle, from initial modelling and rigging, through version control and validation, to engine integration, performance profiling and runtime optimisation.
  • Strong interest in generative AI, machine learning and intelligent automation, especially as applied to asset generation, asset optimisation, auto-rigging, motion synthesis, deformation prediction and physics simulation.
  • Ability to identify high-value AI opportunities rooted in real asset and animation production challenges and progress them through proof-of-concept, workflow design, tool integration and production adoption.
  • Strong experience with Unreal Engine or another major game engine, including real-time rendering, asset management, animation blueprints, physics assets and cross-platform performance constraints.
  • Proficiency in Blender or Maya; working knowledge of Houdini is a plus.
  • Experience with tools development or workflow automation using Python, C++, Blueprint or equivalent, particularly for asset processing, rigging automation or physics pipeline tools.
  • Strong problem-solving, solution design and stakeholder-management skills, with the ability to balance asset quality, animation expressiveness, engineering feasibility and production efficiency.
  • Excellent English communication skills, able to lead technical discussions, conduct solution reviews, prepare documentation and collaborate effectively in an international environment.
  • Willingness to work across regions and time zones and to travel to partner studios in Europe or other locations when required.
  • Deep expertise in AAA asset production pipelines (characters, environments, props) with a strong emphasis on performance optimisation, memory budgets, LOD strategies and visual consistency.
  • Deep expertise in asset visual quality and efficiency: material authoring, texture optimisation, shading models, draw call management and cross-platform asset validation.
  • Deep expertise in skeleton design and character/creature rigging: hierarchical structures, joint placement, modular rig systems, and auto-rigging methods.
  • Deep expertise in skinning and deformation: linear blend skinning, dual quaternion skinning, corrective blendshapes, muscle systems and deformation quality control.
  • Deep expertise in physics-based animation: cloth, hair, rigid-body dynamics, ragdoll setups, secondary motion, and real-time physics constraints in engine.

Skills

  • AI-enabled asset production
  • Asset performance optimisation
  • Asset visual quality
  • Skeleton design
  • Rigging
  • Physics-based animation
  • Generative AI
  • Machine learning
  • Intelligent automation
  • Asset generation
  • Asset optimisation
  • Auto-rigging
  • Motion synthesis
  • Deformation prediction
  • Physics simulation
  • Unreal Engine
  • Blender
  • Maya
  • Houdini
  • Python
  • C++
  • Blueprint
  • Tools development
  • Workflow automation
  • Problem-solving
  • Solution design
  • Stakeholder management
  • English communication

Location

  • Overseas

Work Type

  • Full-time

Experience Level

  • Senior
  • Lead

Education Level

  • Bachelor's degree or above

About the Company

  • Tencent Overseas IT has the mission to empower Tencent’s rapid global growth with future ready, global IT platforms, applications and services.
  • We are chartered to lead the Overseas IT strategy, architecture, roadmap and execution.
  • Satisfying our internal/external customers and becoming a world class global IT team are our top aspirations.

Equal Opportunity

  • As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community.
  • We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.