About the Role
Clipwire Games is seeking an Intermediate 2D Artist to create mid-complexity 2D assets for mobile games, working independently within established style guides and utilizing both AI and traditional illustration workflows.
Responsibilities
- Create mid-complexity 2D assets for in-game features, events, and live ops content.
- Use AI tools to generate assets with minimal supervision, applying good judgement on when AI generation, traditional illustration, or a combination of both will produce the best and most efficient result.
- Efficiently refine and prepare AI-generated outputs to production-ready standard.
- Adhere to established style guides and asset standards with minimal feedback.
- Prepare assets optimised for mobile performance and implementation.
- Collaborate with Art Direction, Product, and Design to align visuals with gameplay and player experience.
- Collaborate with UI/UX designers to support clear, readable, and engaging interfaces.
- Manage competing demands effectively, and communicate risks or blockers openly and in a timely manner.
- Iterate on assets based on feedback, playtests, and live performance data.
- Contribute to art guidelines and workflows to support team consistency and efficiency.
Requirements
- 2–4 years of experience as a 2D artist in games or a closely related interactive medium.
- Strong grasp of our game style and the broader mobile games ecosystem.
- Strong sense of stylisation, rendering, colour and composition.
- Comfortable using both AI tools and traditional illustration methods — with the judgement to determine which approach (or combination) is optimal for a given task.
- Experience working with AI image generation tools and refining outputs to production quality.
- Ability to take ownership of clearly defined tasks and deliver polished work with minimal supervision.
- Reliably delivers quality assets on schedule; able to self-direct and manage competing priorities.
- Solid problem-solving skills, with a proactive approach to flagging blockers and suggesting solutions.
- Proficiency with industry-standard tools (e.g. Photoshop, Illustrator, Procreate).
- Experience working on live games or live-ops content is an asset.
- A portfolio demonstrating illustration quality and the ability to work within an established visual style.
Skills
- AI tools
- Traditional illustration
- Photoshop
- Illustrator
- Procreate
Location
- Toronto
Work Type
- Hybrid
Experience Level
- Intermediate
Salary/Compensations
- CAD $65,000–$85,000
Benefits
- Comprehensive Health & Wellness Coverage
- Wellness Spending Account ($500 annually)
- Generous Vacation Time (25 days annually)
- Paid Volunteer Days (2 days annually)
- Parental Leave & Family Support
- RRSP Matching (100% match up to 3.5% of annual salary)
- Employee Recognition Program ($400 award)
- Charitable Donation Matching (up to $1,000 per calendar year)
- Employee Assistance Program
- Complimentary breakfast, lunch and evening snacks on office days
- Team Events & Celebrations
- Professional Development opportunities
About the Company
- Tripledot Studios is one of the largest independent mobile games companies globally, with over 2,500 employees across 12 studios.
- Clipwire Games, a Tripledot studio, is a top-grossing mobile game developer in Canada, known for titles like Monopoly: Bingo!.
- The company culture emphasizes strong values, work ethic, data-driven growth, and a passion for making games.
- Tripledot's ambition is to be the most successful games company in the world.
Equal Opportunity
- Tripledot Studios is an equal-opportunity employer committed to inclusion and diversity.
- All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or other legally protected characteristics.
