Technical Director, Build (Character) at Dream Games | London | Rezi

Technical Director, Build (Character) at Dream Games

Technical Director, Build (Character)

Dream Games · London

6 days ago

Technical Director, Build (Character)

Dream Games · London

6 days ago
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About the Role

We are looking for an experienced Character Technical Director to support, enable, and enhance the character build work of all character artists. You will bring smart technical solutions to modelers, groomers, and texturing & surfacing artists to create outstanding characters. At Dream Games, all team members have a genuine chance to contribute to the final product and have an impact on the company. If you want to be part of a fast-growing company, you might be the person we are looking for!

Responsibilities

  • Configure and maintain the core pipeline, including how we load and publish work at each step of the asset department.
  • Support teams to review their work in a consistent and meaningful way.
  • Articulate and document best practices to build a culture of continuous improvement.
  • Create sanity checks to ensure the highest quality assets.
  • Advise and support the team in creating assets that render efficiently.
  • Work with department leadership to accelerate workflows to reduce friction and automate manual steps.
  • Propose and implement new workflows or tools to continuously improve creative output.
  • Represent the character team on workflow decisions and cross-departmental technical challenges.
  • Help artists with workflow and technical questions.
  • Contribute to our mission of delivering world-class animation content.

Requirements

  • Deep understanding of feature animation character-build workflows (model, groom, texturing, lookdev).
  • Deep understanding of core asset creation tools like Houdini, Maya, and Blender.
  • Understanding of USD, particularly in regards to characters (variants, shading, etc.).
  • Python and VEX skills to create gizmos, HDAs, and tools.
  • Background in lookdev or rigging is favorable.
  • Experience with AYON, Renderman, Shading, C++, or AI is a plus.
  • Proven ability to manage complex projects with multiple stakeholders and tight deadlines.
  • Experience working with both internal teams and external vendors.
  • Appreciation and understanding of teamwork.
  • Passion for storytelling, animation, and games.

Skills

  • Houdini
  • Maya
  • Blender
  • USD
  • Python
  • VEX
  • AYON
  • Renderman
  • Shading
  • C++
  • AI

Experience Level

  • Experienced

About the Company

  • At Dream Games, all team members have a genuine chance to contribute to the final product and have an impact on the company.
  • If you want to be part of a fast-growing company, you might be the person we are looking for!
  • Protecting your privacy and the security of your data is a top priority for Dream Games. We collect and process your personal data as confidential as part of the recruitment process. Please read our Statement of Personal Data Protection Law and Consent Letter to know more details.