About the Role
Level Infinite is Tencent's global gaming brand, dedicated to delivering engaging gaming experiences worldwide. This role focuses on creating high-quality hard-surface game assets, integrating them into game engines, and exploring the use of generative AI in asset production.
Responsibilities
- Create high-quality hard-surface game assets, including vehicles, weapons, machinery, and environment props.
- Perform high-poly modeling, low-poly modeling, and UV unwrapping/layout.
- Bake normal maps and texture maps from high-poly to low-poly models.
- Create realistic materials and textures using the PBR workflow.
- Import assets into game engines like Unreal Engine or Unity.
- Collaborate with programmers and game designers to achieve desired in-engine visual results.
- Explore and integrate generative AI tools (e.g., Midjourney, Hunyuan 3D) into asset production workflows for concept design and texture generation.
Requirements
- A personal portfolio showcasing complete hard-surface and PBR works is required.
- Proficient in at least one mainstream 3D modeling software (Maya, 3ds Max, or Blender).
- Solid foundation in hard-surface modeling with clean topology, proper edge flow, and accurate structural design.
- Proficient in Substance Painter or Mari for PBR material and texture creation.
- Strong understanding of material qualities like metal, plastic, paint, wear, and surface aging.
- Familiar with the complete high-poly to low-poly baking workflow using tools like Marmoset Toolbag or Substance Painter.
- Able to preserve high-poly details while maintaining proper low-poly polygon counts and topology.
- Familiar with common AI image generation and model design workflows.
- Able to use AI tools for design inspiration, concept sketches, or texture/material creation.
- Strong self-learning ability and teamwork spirit.
- Passionate about emerging technologies like virtualized micropolygon geometry and AI-assisted production.
Skills
- 3D modeling
- Hard-surface modeling
- High-poly modeling
- Low-poly modeling
- UV unwrapping
- Texture baking
- PBR workflow
- Material creation
- Texture creation
- Unreal Engine
- Unity
- Generative AI
- Midjourney
- Hunyuan 3D
- Marmoset Toolbag
- Substance Painter
- Mari
- Maya
- 3ds Max
- Blender
- Stable Diffusion
Location
- Remote
Work Type
- Full-time
Experience Level
- Mid-level
Education Level
- Bachelor's degree in art, digital media, 3D animation, game design, or related fields preferred.
About the Company
- Level Infinite is Tencent’s global gaming brand, offering a comprehensive network of services for games, development teams, and studios worldwide.
- Dedicated to delivering engaging and original gaming experiences to a global audience.
- Builds communities that foster inclusivity, connection, and accessibility.
- Provides a wide range of services and resources to developers and partner studios to help them unlock their games' true potential.
Equal Opportunity
- As an equal opportunity employer, we firmly believe that diverse voices fuel our innovation and allow us to better serve our users and the community.
- We foster an environment where every employee of Tencent feels supported and inspired to achieve individual and common goals.
