About the Role
Sloclap is seeking an UI Designer for their Rematch project. You will report to the Associate Lead UI and work within a 3-person team. The role involves designing intuitive user interfaces, producing and integrating assets in Unreal Engine, and collaborating with various project teams.
Responsibilities
- Design intuitive, readable, and gameplay-consistent interfaces, wireframes, prototypes, user flows, and navigation architectures.
- Produce and integrate interface assets and logic in Unreal Engine using Blueprints, UMG, and UMG Viewmodel.
- Define and maintain UI components, style guides, and best practices for artistic consistency.
- Test and validate in-game interfaces, identify usability issues, bugs, and regressions, and manage their resolution.
- Evolve interfaces based on feedback from teams, playtests, and user testing.
- Collaborate closely with all project stakeholders: Production, Game Design, Art, Programming, Tech Art, and QA.
Requirements
- 3 to 5 years of UI/UX experience, ideally in video games, with a portfolio of interactive interfaces.
- Strong command of UX, ergonomics, graphics, typography, and prototyping.
- Solid skills in Unreal Engine, particularly with Blueprints and UMG UI tools.
- Good understanding of constraints related to in-game interface integration, optimization, and performance.
- Proficiency in Figma and major graphic creation tools.
- Autonomy, rigor, attention to detail, and ability to prioritize tasks within deadlines.
- Critical thinking and ability to present, argue, and constructively challenge choices.
- Excellent teamwork, listening skills, humility, and ability to integrate diverse feedback and viewpoints.
- Clear communication, both oral and written, in French and English, with strong synthesis skills.
- Ability to collaborate effectively with diverse professionals and contribute to a positive team dynamic.
Skills
- UI/UX Design
- Video Game UI/UX
- Interactive Interfaces
- UX
- Ergonomics
- Graphic Design
- Typography
- Prototyping
- Unreal Engine
- Blueprints
- UMG
- Figma
- Graphic Creation Tools
- Common UI
- UMG Viewmodel
- Motion Design
- Multiplayer Online Game UI/UX
- Live Content UI/UX
Location
- Paris, France
Work Type
- CDD (1 year)
- Hybrid (2 days remote per week)
- Onsite
Experience Level
- Mid-level (3-5 years)
Salary/Compensations
- Compensation considers SNJV barometer and internal salary grids.
Benefits
- Mutuelle - Alan
- Transport reimbursement
- Coffee and tea
- Organic fruits
- Period product dispenser
- Company parties
- Themed meals
- Team meals
- Internal esports tournaments
- Sports activities
About the Company
- Sloclap is an independent game studio founded in Paris in 2015.
- The team consists of approximately 130 people from diverse backgrounds and professions.
- Located in the 12th arrondissement of Paris.
- Previous projects include Absolver (2017), Sifu (2022), and Rematch (2025).
- Expertise in animation systems, third-person action gameplay, and online/networked games.
- Renovated offices with a large terrace.
Equal Opportunity
- Sloclap aims for an inclusive and accessible recruitment process.
- Technical tests can be adapted for remote assessment.
- Recruitment process can be adapted for accessibility needs (e.g., video interviews, adjusted schedules, quiet spaces, adapted equipment, reinforced remote work).
- Requests for specific accommodations due to disability or health needs will be handled confidentially.
