Character 3D Artist (m/f/d) at Sandbox Interactive | DEU | Rezi

Character 3D Artist (m/f/d) at Sandbox Interactive

Character 3D Artist (m/f/d)

Sandbox Interactive · DEU

2 weeks ago

Character 3D Artist (m/f/d)

Sandbox Interactive · DEU

16 days ago
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About the Role

As a Character 3D Artist, you will design and create high-quality characters, creatures, and NPCs for Albion Online. You'll bring life to the game by crafting visually compelling and technically optimized assets, collaborating closely with concept artists, animators, and designers to ensure seamless in-game performance.

Responsibilities

  • Create high-quality 3D characters, monsters, and NPCs from concept to final implementation
  • Translate concept art into optimized, visually consistent models with strong form and detail
  • Design and produce high-quality 3D characters, monsters, and NPCs from modelling to final in-game implementation
  • Work with Animators, Technical Artists, and Designers to ensure smooth gameplay and animation integration
  • Meet technical standards for rigging, skinning, and cross-platform performance
  • Maintain a consistent visual style in alignment with art direction
  • Iterate on assets based on feedback and maintain the character asset library
  • Keep up with industry tools and techniques to improve quality and workflows

Requirements

  • 3+ years of experience as a Character Artist in game development, ideally on stylized or MMO projects
  • Proficiency in Autodesk Maya, including character skinning
  • Experience working in Unity or a similar game engine
  • Solid grasp of anatomy, proportions, and character design for both humanoid and creature characters
  • Ability to collaborate effectively in a cross-disciplinary team
  • Excellent communication skills (presentation, verbal and written) in English
  • Experience creating creatures or bosses for PvE content
  • Familiarity with Albion Online's art style or other stylized sandbox/MMO aesthetics
  • Basic knowledge of rigging, and animation workflows
  • Passion for fantasy worlds and storytelling through character design
  • Proficiency with digital sculpting tools such as Blender, ZBrush, or equivalent
  • Understanding of real-time rendering, materials, and texture creation (e.g. Substance Painter, Photoshop)

Skills

  • Autodesk Maya
  • Character skinning
  • Unity
  • Anatomy
  • Proportions
  • Character design
  • Collaboration
  • Communication
  • Rigging
  • Animation workflows
  • Digital sculpting
  • Blender
  • ZBrush
  • Real-time rendering
  • Materials
  • Texture creation
  • Substance Painter
  • Photoshop

Location

  • Berlin

Work Type

  • Hybrid Work model

Experience Level

  • 3+ years of experience

Benefits

  • BVG corporate ticket
  • Personal Development opportunities
  • Company-sponsored training and language courses
  • Company-sponsored tickets for Gamescom Dev & other game conferences
  • Discounted membership to Urban Sport Club
  • Extra vacation days based on years of service (up to 30 annually)
  • Free drinks and snacks in the office
  • Team events, breakfast weeks, summer and winter parties

About the Company

  • Sandbox Interactive is the studio behind the award-winning game Albion Online, the first true cross-platform MMO with over 350,000 daily players.
  • Founded in 2012, the international team now exceeds 100 people.
  • Since 2020, Sandbox Interactive has been part of the Stillfront Group.
  • The team is passionate about making Albion Online the best game it can be.
  • The company offers a modern, well-equipped office in the heart of Prenzlauer Berg.
  • It is a sustainable, profitable company on a continued growth path with a gaming-driven culture.
  • Join a team of industry experts shaping a game enjoyed by hundreds of thousands worldwide.