Junior Character Artist - Splinter Cell at Ubisoft | Toronto, CA | Rezi

Junior Character Artist - Splinter Cell at Ubisoft

Junior Character Artist - Splinter Cell

Ubisoft · Toronto, CA

2 weeks ago

Junior Character Artist - Splinter Cell

Ubisoft · Toronto, CA

19 days ago
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About the Role

As a Character Artist at Ubisoft Toronto, you will create and refine 3D character assets based on concept art and reference materials. You will work closely with experienced artists to learn our production pipeline, tools, and workflows, while contributing characters that come to life in game. This is an entry-level role for someone with a strong foundation in character art, a clear interest in games, and a desire to grow within a supportive, collaborative team.

Responsibilities

  • Translate 2D concepts and reference images into 3D character models
  • Build high-poly and low-poly models that meet artistic and technical expectations
  • Create clean, animation-ready meshes that follow deformation and technical guidelines
  • Model clothing, props, accessories, and modular assets
  • Unwrap models and produce efficient UV layouts
  • Texture assets using physically based rendering workflows in Substance Painter
  • Optimize assets to meet performance and technical requirements
  • Apply feedback from experienced artists to refine asset quality
  • Follow team tools, workflows, and pipeline standards
  • Contribute to asset variations, background characters, and file cleanup tasks

Requirements

  • Share a portfolio showcasing 3D character work, including anatomy and texturing
  • Demonstrate understanding of human anatomy, proportions, and facial structure
  • Apply knowledge of clothing construction, fabric behavior, and folds
  • Match a defined artistic style
  • Show curiosity and motivation to learn and grow
  • Collaborate with a positive, team-focused mindset
  • Welcome feedback and support iterative improvement
  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links showcasing your character art work

Skills

  • ZBrush
  • Maya
  • Substance Painter
  • Marmoset Toolbag

Location

  • Toronto

Work Type

  • Permanent
  • Office-based

Experience Level

  • Entry-level

Salary/Compensations

  • CAD 50000 - CAD 60000

About the Company

  • Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.
  • We believe diverse perspectives help both players and teams thrive.
  • If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!