About the Role
Keywords Studios is seeking a Character Artist to contribute to the art vision for characters, create assets aligned with art direction and technical requirements, and produce high-quality models, textures, shaders, and materials optimized for real-time game engines.
Responsibilities
- Contribute to the art vision for characters.
- Create assets aligned with art direction and technical requirements.
- Produce high-quality models, textures, shaders, and materials optimized for real-time game engines.
- Collaborate closely with concept artists, designers, animators, and technical artists.
- Ensure artistic consistency and quality throughout the production pipeline.
- Actively participate in review and feedback sessions.
- Optimize assets for performance, memory, and platform-specific requirements.
- Apply deep knowledge of optimization techniques.
- Maintain consistent quality standards while considering technical constraints.
- Continuously update knowledge of industry trends, technologies, tools, and workflows.
- Propose improvements and efficiencies in pipelines and production processes.
- Strive to enhance visual quality and innovation in game art production.
- Provide guidance, mentorship, and constructive feedback to junior and mid-level artists.
- Support collaboration with internal teams and external vendors.
- Contribute to fostering team culture and the growth of artists.
Requirements
- Fluent in Japanese and proficient in English for business communication.
- Extensive practical experience as a Character Artist in the game industry.
- Portfolio showcasing high-quality assets for real-time games.
- Deep understanding of industry-standard 3D software (Maya, Blender, 3ds Max, ZBrush, Substance Painter).
- Proficiency in modeling, sculpting, UV mapping, texture creation, human anatomy, form, color theory, and material creation.
- Experience creating assets optimized for real-time game engines (Unreal Engine, Unity).
- Ability to collaborate effectively within a multidisciplinary team.
- Skill in sharing ideas and incorporating feedback throughout the production process.
- Knowledge of game development pipelines.
- Ability to flexibly adapt art styles to different game genres and target platforms.
- Strong passion for games and understanding of market trends, player expectations, and game culture on PC, console, and Nintendo platforms.
- Experience coordinating with other art teams to maintain art vision and asset quality from concept to implementation.
Skills
- 3D Modeling
- Sculpting
- UV Mapping
- Texture Creation
- Human Anatomy
- Form
- Color Theory
- Material Creation
- Real-time Game Engines (Unreal Engine, Unity)
- Optimization Techniques
- Collaboration
- Communication
Location
- Tokyo, Japan
Work Type
- Full Time
- Contract
- Remote
Experience Level
- Experienced
About the Company
- Keywords Studios is a global leader providing creative and technical services to the video game industry.
- With over 13,000 professionals across 70+ studios in 25+ countries, we support the entire game lifecycle through three core service lines: Create, Globalize, and Engage.
- In Japan, Keywords Studios offers all service lines, supporting major publishers, developers, agencies, and IP owners.
- Our Tokyo-based development studio, Wizcorp, along with established localization, QA, player support, and marketing teams, serves the largest and most influential companies in the Japanese game and entertainment industry.
- Keywords is committed to fostering a diverse, inclusive, and supportive workplace.
Equal Opportunity
- Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.
