3D Artist at Keywords Studios | Tokyo | Rezi

3D Artist at Keywords Studios

3D Artist

Keywords Studios · Tokyo

1 weeks ago

3D Artist

Keywords Studios · Tokyo

12 days ago
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About the Role

Keywords Studios is seeking a 3D Artist to create high-quality, visually compelling 3D assets including characters, environments, props, and materials for video games. This role involves close collaboration with cross-functional teams throughout the production pipeline and ensuring assets meet performance and technical requirements.

Responsibilities

  • Create high-quality, visually compelling 3D assets including characters, environments, props, and materials.
  • Produce assets that align with the project’s artistic direction and technical requirements.
  • Develop polished models, textures, shaders, and materials optimized for real-time game engines.
  • Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.
  • Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
  • Participate in reviews, feedback sessions, and iterative development processes.
  • Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.
  • Apply strong understanding of topology, UV mapping, PBR workflows, and optimisation techniques.
  • Maintain consistency in quality while adhering to technical constraints and engine limitations.
  • Stay current with industry trends, emerging technologies, tools, and workflows.
  • Contribute ideas and improvements to pipelines and production processes.
  • Continuously push the visual quality and innovation of game art production.

Requirements

  • Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
  • Extensive experience as a 3D Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.
  • Proficiency in industry-standard 3D software such as Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, and related tools.
  • Strong understanding of modelling, sculpting, UV mapping, texturing, lighting, composition, anatomy, form, colour theory, and material creation.
  • Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
  • Strong understanding of PBR workflows, topology, performance optimization, and technical limitations across multiple gaming platforms.
  • Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
  • Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
  • Fluent in Japanese and with a high degree of English language proficiency.

Skills

  • 3D Asset Creation
  • Modelling
  • Sculpting
  • UV Mapping
  • Texturing
  • Lighting
  • Composition
  • Anatomy
  • Form
  • Colour Theory
  • Material Creation
  • PBR Workflows
  • Topology
  • Performance Optimization
  • Autodesk Maya
  • Blender
  • 3ds Max
  • ZBrush
  • Substance Painter
  • Unreal Engine
  • Unity

Location

  • Japan
  • Tokyo

Work Type

  • Remote
  • Full Time
  • Contract

About the Company

  • Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries.
  • We support clients across the entire game lifecycle through four core Service Lines: Create, Globalize, Engage, and Media & Entertainment.
  • In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams.

Equal Opportunity

  • Keywords is committed to creating a diverse, inclusive and supportive working environment.