About the Role
Keywords Studios is seeking an Environment Artist to create high-quality, visually compelling environments for video games. This role involves producing environment assets aligned with project art direction, optimizing assets for real-time game engines, and collaborating with cross-functional teams.
Responsibilities
- Create high-quality, visually compelling environments.
- Produce environment assets that align with the project’s artistic direction and storytelling.
- Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
- Develop assets optimized for real-time game engines.
- Work closely with the Art Director to maintain the overall art direction.
- Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
- Participate in reviews, feedback sessions, and iterative development processes.
- Ensure assets meet performance, memory, and platform-specific requirements across a variety of platforms.
- Collaborate closely with art team and technical art teams to integrate assets and pipelines.
- Apply strong understanding of real-time performance.
- Maintain consistency in quality while adhering to technical constraints and engine limitations.
- Troubleshoot and resolve creative and technical challenges.
- Stay current with industry trends, emerging technologies, tools, and workflows.
- Contribute ideas and improvements to pipelines and production processes.
- Continuously push the visual quality and innovation of game art production.
Requirements
- Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
- Extensive experience as an Environment Artist within the video game industry, with a strong portfolio showcasing high-quality game assets.
- Strong understanding of composition, colour theory, visual storytelling and an eye for detail.
- Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
- Experienced with Substance Painter and 3D software.
- Proficient in high-poly and low-poly modelling and knowledge of various texturing workflows.
- Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
- Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
- Fluent in Japanese and with a high degree of English language proficiency.
- Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
- Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
Skills
- Substance Painter
- 3D software
- High-poly modelling
- Low-poly modelling
- Texturing workflows
- Unreal Engine
- Unity
- Composition
- Colour theory
- Visual storytelling
Location
- Japan
- Tokyo
Work Type
- Remote
- Full Time
- Contract
About the Company
- Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries.
- We support clients across the entire game lifecycle through four core Service Lines: Create, Globalize, Engage, and Media & Entertainment.
- In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams.
Equal Opportunity
- Keywords is committed to creating a diverse, inclusive and supportive working environment.
- Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.
