About the Role
This role focuses on crafting visual and functional UI systems for games, ensuring assets align with artistic direction and technical requirements, and optimizing them for real-time game engines.
Responsibilities
- Maintain the vision of the game while crafting visual and functional systems for UI.
- Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
- Produce assets that align with the project’s artistic direction and technical requirements.
- Develop polished assets optimized for real-time game engines.
- Work as part of a team, collaborating with different disciplines and be proactive in problem solving technical and artistic.
- Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
- Participate in reviews, feedback sessions, and iterative development processes.
- Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.
- Apply strong understanding of optimisation techniques.
- Maintain consistency in quality while adhering to technical constraints and engine limitations.
- Stay current with industry trends, emerging technologies, tools, and workflows.
- Contribute ideas and improvements to pipelines and production processes.
- Continuously push the visual quality and innovation of game art production.
Requirements
- Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
- Experience as a UI Artist within the video game industry, with a strong portfolio showcasing high-examples of UI Design, Graphic Design, Motion Graphics, Iconography.
- Strong understanding of UI and Interaction Design.
- Exceptional design, typography and motion design skills.
- Strong understanding of industry-standard software such as Photoshop, Illustrator, After Effects and/ or Animat.
- Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
- Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
- Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
- Fluent in Japanese and with a high degree of English language proficiency.
- Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
- Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
Skills
- UI Design
- Graphic Design
- Motion Graphics
- Iconography
- UI Design
- Interaction Design
- Typography
- Motion Design
- Photoshop
- Illustrator
- After Effects
- Animat
- Unreal Engine
- Unity
- Game development pipelines
Location
- Tokyo, Japan
Work Type
- Remote
- Full Time
- Contract
About the Company
- Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries.
- We support clients across the entire game lifecycle through four core Service Lines: Create, Globalize, Engage, and Media & Entertainment.
- In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams.
Equal Opportunity
- Keywords is committed to creating a diverse, inclusive and supportive working environment.
