Unity Programmer at Keywords Studios | Tokyo, JP | Rezi

Unity Programmer at Keywords Studios

Unity Programmer

Keywords Studios · Tokyo, JP

1 weeks ago

Unity Programmer

Keywords Studios · Tokyo, JP

14 days ago
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About the Role

Wizcorp is seeking highly experienced Unity Programmers to contribute to exciting projects for next-generation consoles. This role involves deep problem-solving within Unity's rendering pipelines, Addressables system, and other core components, with opportunities to build plugins, tools, and mentor other engineers.

Responsibilities

  • Review code from other engineers to ensure quality.
  • Implement control systems for consoles in a clean and extensible manner.
  • Investigate performance on target platforms and modify game or engine for improvement.
  • Test updated code on target platforms for correctness and performance.
  • Estimate own tasks and deliver them in a timely manner.
  • Write clear, maintainable code that passes review by other senior engineers.
  • Raise all blockers when they arise to the project lead.
  • Navigate large existing codebases to find and solve complex performance issues.
  • Iterate solutions on systems without breaking functionality.
  • Test and document provided solutions to ensure their effectiveness, regardless of platform.
  • Implement and uphold software engineering best practices for the full software development life cycle.
  • Take ownership of large areas of the codebase and large complex features.
  • Coordinate with members outside of the engineering team to deliver features in a timely manner.
  • Determine large feature feasibility and propose solutions.
  • Provide solid programming expertise to deliver large features and architecture suggestions.
  • Provide code review analysis that uses all relevant experience to foresee problems with design and implementation.

Requirements

  • Must reside in Japan during employment.
  • Several years of work experience with Unity and released games on PC and consoles.
  • Proficiency in C#.
  • Willingness to deep-dive into the engine, building plugins and tools in C++ or other necessary languages.
  • Experience solving complex problems in Unity rendering pipelines, the Addressables system, and other key Unity systems.
  • Full grasp of Unity's lifecycle, including domain reloading, scene management, and deep profiling.
  • Confident problem-solving in Unity's rendering pipelines (URP primarily, HDRP, SRP, or custom pipelines a plus).
  • Ability to structure and build logical, performant asset groups using the Addressables system.
  • Experience designing and implementing custom editor extensions, inspectors, and tools to streamline workflows.
  • Ability to work autonomously with minimal oversight.
  • Ability to break down large features into engineering tasks and collaborate with others.
  • Ability to mentor engineers in software development best practices.
  • Interest in working on both games and their tools.
  • Confident communication with all company members.
  • Ability to write clean, readable, performant code and design architecture.
  • Excellent debugging and optimization skills.
  • Excellent written and verbal communication.
  • Willingness to work as part of a team and contribute to technical discussions.
  • Eagerness to provide and receive constructive feedback for continual growth.
  • Strong software development skills, design theory, and development processes.
  • Strong personal time management.
  • End-to-end software development knowledge.
  • Experience setting up and managing usage of Unity’s Addressable system.
  • Familiarity with Unity’s core system internals and knowledge on how to customize them.
  • Development targeting PlayStation platforms and Nintendo platforms.
  • University degree in Engineering, Computer Science or related discipline; or relevant professional experience.
  • For Japan-based candidates: 5+ total years of professional software engineering experience, including 2+ years of professional experience using Unity and 2+ years of professional experience developing console games.
  • For overseas-based candidates: 7+ total years of professional software engineering experience, 6+ years of professional experience using Unity and 6+ years of professional experience developing console games.
  • Solid software engineering abilities (good code hygiene, familiarity with various coding patterns, etc.).
  • Strong experience with C++ and debugging in Unreal Engine.
  • Comfortable with source code management systems (Git, SVN, Perforce, etc.).
  • At least conversational Japanese proficiency - JLPT N3 or above.
  • English proficiency (ability to read, write, and discuss technical matters).
  • Experience with some of the following languages: C++, Rust, Ruby, Python, shell scripting (Bash, PowerShell, etc.).
  • Familiarity with Unity’s build pipeline.
  • Experience with other game engines such as Unreal Engine, proprietary engines, or others.
  • Optional familiarity with other target platforms (Nintendo, PC, mobile).
  • Worked on at least 1 released game.

Skills

  • Unity
  • C#
  • C++
  • Unity rendering pipelines
  • Addressables system
  • Debugging
  • Optimization
  • Software development best practices
  • Git
  • SVN
  • Perforce
  • PlayStation development
  • Nintendo development
  • URP
  • HDRP
  • SRP
  • Custom pipelines
  • Rust
  • Ruby
  • Python
  • Bash
  • PowerShell
  • Unreal Engine

Location

  • Tokyo, Japan
  • Remote

Work Type

  • Remote
  • Permanent
  • Full-time

Experience Level

  • Senior
  • Highly experienced

Education Level

  • University degree in Engineering, Computer Science or related discipline; or relevant professional experience

Salary/Compensations

  • JPY 550,000 - JPY 700,000 monthly

Benefits

  • Monthly allowance for home office equipment and supplies (15,000 JPY/month)
  • Private language tutoring (Japanese and/or English)
  • Commute fees (train passes not reimbursed)
  • Social insurance
  • Parental leave

About the Company

  • Wizcorp is a specialized game development studio based in Tokyo, operating 100% remotely.
  • Wizcorp is a cross-cultural team focused on bringing magic back to game development.
  • Wizcorp values continuous improvement, questioning the status quo, moral guidance, collaboration, and knowledge sharing.
  • Wizcorp offers a friendly and honest working environment with challenging but rewarding work and growth opportunities.

Equal Opportunity

  • Keywords Studios is committed to creating a diverse, inclusive and supportive working environment.
  • Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.