About the Role
We are seeking engineers to adapt PolySpatial to stream Unity content into other game engines and 3D environments. You will work at the intersection of graphics, core game engine tech, high-performance networking, distributed systems, and emerging AI/ML-assisted workflows to build the fundamental infrastructure for the next generation of interconnected games and intelligent 3D ecosystems. This role requires bridging Unity content into other renderers while maintaining fidelity and performance.
Responsibilities
- Map Unity graphics and rendering features onto third-party renderers while preserving visual consistency and performance.
- Develop compact scene-state representations and compression strategies for meshes, materials, textures, animations, transforms, deltas, and dependency graphs across local and networked execution.
- Engineer robust graphical systems that remain stable and resource-efficient even when scaled to massive user-generated content libraries.
- Profile and optimize end-to-end rendering for high framerates and fidelity while minimizing overhead and sync stalls.
Requirements
- Significant experience with Unity's rendering architecture.
- Experience with at least one other high-end renderer (Unreal, Frostbite, etc).
- Strong understanding of shader languages (HLSL/GLSL/Metal) and graphics APIs (DirectX, Vulkan, Metal).
- Ability to translate between shader languages and graphics APIs.
- Understanding of the full asset lifecycle—from authoring through import, batching, streaming, and rendering—including shader compilation, mesh processing, and texture streaming.
- Prioritize building stable, scalable, maintainable systems over chasing the latest graphics techniques.
- Experience writing shader cross-compilers, AST manipulators, or shader graph backends.
- Background in networked graphics APIs, pixel-based streaming, cloud rendering, or virtualized GPUs.
- Experience building deterministic record/replay systems for rendering, simulation, networking, testing, or debugging.
- Familiarity with MCPs, agentic tool frameworks, AI-assisted content pipelines, synthetic data generation, ML-based asset optimization, or automated scene analysis.
- Sufficient knowledge of English for professional verbal and written exchanges.
Skills
- Unity rendering architecture
- High-end renderers (Unreal, Frostbite)
- Shader languages (HLSL/GLSL/Metal)
- Graphics APIs (DirectX, Vulkan, Metal)
- Shader translation
- Graphics systems engineering
- Asset lifecycle management
- Networked graphics APIs
- Pixel-based streaming
- Cloud rendering
- Virtualized GPUs
- Record/replay systems
- AI/ML-assisted workflows
Salary/Compensations
- $130,400.00 - $195,600.00
Benefits
- Comprehensive health, life, and disability insurance
- Commute subsidy
- Employee stock ownership
- Competitive retirement/pension plans
- Generous vacation and personal days
- Support for new parents through leave and family-care programs
- Office food snacks
- Mental Health and Wellbeing programs and support
- Employee Resource Groups
- Global Employee Assistance Program
- Training and development programs
- Volunteering and donation matching program
About the Company
- Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month.
- The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity.
- Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality.
- At Unity, we're committed to creating a workplace that fosters collaboration and teamwork that allows you to harness your unique skills.
- Join us in creating industry tools to help creators of all levels bring their projects to reality.
Equal Opportunity
- Unity is a proud equal opportunity employer.
- We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law.
- Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators.
- If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.
- Pursuant to the San Francisco Fair Chance Ordinance, we will consider for employment qualified applicants with arrest and conviction records.
