Graphics Programmer at Rockstar Games | AU | Rezi

Graphics Programmer at Rockstar Games

Graphics Programmer

Rockstar Games · AU

2 weeks ago

Graphics Programmer

Rockstar Games · AU

19 days ago
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About the Role

Rockstar Australia is seeking Senior Graphics Programmers to join a small, experienced team. You will ideally take responsibility for specific game technology areas while also being capable of working in other areas as needed. Candidates should have a strong passion for video games and interactive graphics, extensive software development experience, and comfort working with large codebases and complex build processes. Experience with modern 3D graphics APIs and the graphics rendering pipeline is required.

Responsibilities

  • Build, optimize, and modify game rendering systems and their related tools using C++ and modern APIs.
  • Work within large codebases, identifying potential improvements while maintaining original design intents.
  • Create tools to facilitate rendering systems, game performance, iteration times, and team productivity.
  • Produce performant, stable, and well-documented code.
  • Debug, analyze, and optimize code created by colleagues.
  • Produce stable and reliable code.
  • Help guide and support less experienced team members.
  • Identify and implement improvements and extensions to existing graphics and related game systems.
  • Use strong communication and interpersonal skills to collaborate with Art and Design to create streamlined, flexible graphics or related systems.

Requirements

  • 2+ years of professional experience in the video games industry coding rendering systems for games in C++.
  • Experience with at least one modern graphics API (Vulkan, Metal, D3D12, etc).
  • Previously held a graphics-focused role, working specifically on rendering systems and features.
  • Experience in identifying bottlenecks and optimizing existing rendering systems.
  • Experience optimizing multithreaded CPU and GPU performance.
  • Strong theoretical knowledge of 3D rendering techniques.
  • Ability to clearly communicate ideas and document your work.
  • High proficiency in C++ and STL.
  • Solid 3D Math skills.
  • Demonstrated ability to ship products (not necessarily a game).

Skills

  • C++
  • Modern 3D graphics API
  • Graphics rendering pipeline
  • Software development
  • Large codebases
  • Complicated build processes
  • STL
  • 3D Math
  • Vulkan
  • Metal
  • D3D12
  • RenderDoc
  • Pix
  • Razor
  • HLSL
  • Animation
  • Artificial Intelligence
  • Asset Pipelines
  • Audio
  • Gameplay
  • Navigation
  • Physics/Collision
  • UI/UX
  • Virtual Reality
  • Unreal Engine 4
  • Unreal Engine 5
  • Lua
  • Python

Location

  • Sydney, Australia

Work Type

  • Full-time
  • Permanent
  • In-office

Experience Level

  • Senior

About the Company

  • At Rockstar Games, we create world-class entertainment experiences.
  • Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Equal Opportunity

  • Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect.
  • Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process.
  • If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process.
  • We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.