About the Role
We are looking for exceptional Software Engineers to build and scale our robotics simulation environment. Simulation is a critical foundation for autonomy at Bedrock, allowing us to validate end-to-end systems, evaluate complex and unsafe scenarios, and run testing at massive scale. The simulator must accurately represent real-world physics while remaining efficient enough to support thousands of simulation runs.
Responsibilities
- Build and scale high-fidelity simulation environments for autonomous construction machines
- Develop simulation systems that support ML-based autonomy, evaluation, and safety validation
- Improve realism and performance to better reflect real-world behavior
- Help guide our strategy in scene generation and neural rendering techniques
- Write production-quality, hands-on code and build real simulation content—not just prototypes
Requirements
- A passion for large-scale, realistic simulation systems
- Experience with advanced 3D simulation software
- Experience evaluating systems and improving realism to support autonomy stacks
- A hands-on mindset and enthusiasm for building core simulation algorithms and content
- Engineering, math, or physics degree, or computer science background with demonstrated interest and strength in math and physics
- 4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++
- 2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse
Skills
- C++
- Unreal Engine
- Unity
- Godot
- Blender
- Gazebo
- Isaac Sim
- Omniverse
- Rust
- Robotics simulation
- Neural rendering techniques
- Gaussian splats
- NeRFs
Location
- SF
- NY
Work Type
- Full-time
Experience Level
- 4+ years of professional experience in software engineering
- 2+ years of experience with one or more 3D engines or simulation frameworks
Education Level
- Engineering, math, or physics degree
- Computer science background
About the Company
- At Bedrock, we’re moving AI out of the lab and into the real world.
- Our team is composed of industry veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue.
- Today, we’re deploying autonomous systems on heavy construction machinery across the country, accelerating project schedules of billion-dollar infrastructure projects and improving safety on job sites.
- Backed by $350M in funding, we’re working quickly to close the gap between America's surging demand for housing, data centers, manufacturing hubs, and the construction industry's growing labor shortage.
- This is where algorithms meet steel-toed boots.
- You’ll collaborate with construction veterans and world-class engineers to solve physical-world problems that simulations can’t touch.
- If you're ready to apply cutting-edge technology to solve meaningful problems alongside a talented team—we'd love to have you join us.
