Level Designer (m/f/d) at Sandbox Interactive | Berlin, Germany | Rezi

Level Designer (m/f/d) at Sandbox Interactive

Level Designer (m/f/d)

Sandbox Interactive · Berlin, Germany

3 weeks ago

Level Designer (m/f/d)

Sandbox Interactive · Berlin, Germany

a month ago
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About the Role

As a Level Designer, you will create engaging, immersive, and well-balanced game environments that enhance player experience and support the core gameplay of our long-standing MMORPG. You will focus on designing and building compelling levels, ensuring seamless integration with game systems and art direction while maintaining a balance between aesthetics, gameplay flow, and technical constraints.

Responsibilities

  • Take ownership of assigned levels or content areas from first layout to final polish
  • Build levels, dungeons, and PvE/PvP areas that offer compelling gameplay and exploration
  • Translate gameplay ideas and design briefs into playable, optimized, and aesthetically appealing levels using Unity and internal tools
  • Populate levels with encounters, landmarks, and visual storytelling elements
  • Collaborate with Game Designers, Artists, and Engineers to ensure levels enhance gameplay clarity and performance
  • Identify and proactively address gameplay or readability issues within owned content
  • Conduct playtests, gather feedback, and refine levels for balance and flow
  • Maintain consistency in difficulty, readability, and player experience

Requirements

  • 3+ years of experience in level design for games, ideally with a focus on online multiplayer titles
  • Strong sense for space and layouts with an eye for aesthetically attractive designs
  • Solid understanding of engaging combat, pacing, and player guidance
  • Experience working with Unity or other 3D game engines
  • Strong collaboration and communication skills across disciplines
  • Passion for MMOs, worldbuilding, and player-driven gameplay
  • Excellent verbal and written communication skills in English
  • Experience with Albion Online or similar sandbox/MMO games
  • Practical experience with an isometric camera perspective
  • Experience with combat design, XML, and system design tools
  • Artistic background or interest
  • Understanding of performance optimization and mobile-friendly design

Skills

  • Level Design
  • Unity
  • 3D Game Engines
  • Combat Design
  • XML
  • System Design
  • Worldbuilding
  • Performance Optimization

Location

  • Berlin, Germany

Work Type

  • Hybrid

Experience Level

  • 3+ years

Benefits

  • BVG corporate ticket for public transportation
  • Company-sponsored training and language courses
  • Company-sponsored tickets for Gamescom Dev and other conferences
  • Hybrid work model
  • Discounted Urban Sports Club membership
  • Extra vacation days based on years of service up to 30 days
  • Modern office in Prenzlauer Berg with ergonomic equipment
  • Free drinks and snacks
  • Team events, breakfast weeks, and seasonal parties

About the Company

  • Sandbox Interactive is the developer of the cross-platform MMORPG Albion Online
  • Founded in 2012 as an independent studio
  • Part of the Stillfront Group since 2020
  • International team of over 100 people