About the Role
As a Level Designer, you will create engaging, immersive, and well-balanced game environments that enhance player experience and support the core gameplay of our long-standing MMORPG. You will focus on designing and building compelling levels, ensuring seamless integration with game systems and art direction while maintaining a balance between aesthetics, gameplay flow, and technical constraints.
Responsibilities
- Take ownership of assigned levels or content areas from first layout to final polish
- Build levels, dungeons, and PvE/PvP areas that offer compelling gameplay and exploration
- Translate gameplay ideas and design briefs into playable, optimized, and aesthetically appealing levels using Unity and internal tools
- Populate levels with encounters, landmarks, and visual storytelling elements
- Collaborate with Game Designers, Artists, and Engineers to ensure levels enhance gameplay clarity and performance
- Identify and proactively address gameplay or readability issues within owned content
- Conduct playtests, gather feedback, and refine levels for balance and flow
- Maintain consistency in difficulty, readability, and player experience
Requirements
- 3+ years of experience in level design for games, ideally with a focus on online multiplayer titles
- Strong sense for space and layouts with an eye for aesthetically attractive designs
- Solid understanding of engaging combat, pacing, and player guidance
- Experience working with Unity or other 3D game engines
- Strong collaboration and communication skills across disciplines
- Passion for MMOs, worldbuilding, and player-driven gameplay
- Excellent verbal and written communication skills in English
- Experience with Albion Online or similar sandbox/MMO games
- Practical experience with an isometric camera perspective
- Experience with combat design, XML, and system design tools
- Artistic background or interest
- Understanding of performance optimization and mobile-friendly design
Skills
- Level Design
- Unity
- 3D Game Engines
- Combat Design
- XML
- System Design
- Worldbuilding
- Performance Optimization
Location
- Berlin, Germany
Work Type
- Hybrid
Experience Level
- 3+ years
Benefits
- BVG corporate ticket for public transportation
- Company-sponsored training and language courses
- Company-sponsored tickets for Gamescom Dev and other conferences
- Hybrid work model
- Discounted Urban Sports Club membership
- Extra vacation days based on years of service up to 30 days
- Modern office in Prenzlauer Berg with ergonomic equipment
- Free drinks and snacks
- Team events, breakfast weeks, and seasonal parties
About the Company
- Sandbox Interactive is the developer of the cross-platform MMORPG Albion Online
- Founded in 2012 as an independent studio
- Part of the Stillfront Group since 2020
- International team of over 100 people
