About the Role
Animators create high quality motion of computer generated characters, creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors.
Responsibilities
- Responsible for the successful animation of a series of shots on a specific project.
- Collaborate with team members in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
- Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work.
- Perform other tasks related to the creation of computer-generated animation.
- Occasionally provide animation references including video recorded performances as part of assigned shot work and to support the animation team.
Requirements
- Bachelor's Degree or equivalent in Traditional Animation and 3 years experience OR at least 5 years of experience working in Cel, stop motion or computer animation.
- Proficiency with Linux desired.
- Expert understanding of Maya, proprietary and other software programs.
Skills
- Maya
- Linux
Location
- Sydney, Australia
Work Type
- Full time
Experience Level
- 3 years experience
- 5 years of experience
Education Level
- Bachelor's Degree or equivalent in Traditional Animation
About the Company
- At Lucasfilm/ILM we believe that diversity, inclusion and belonging are integral to our company.
- We are at our best when our people at all levels reflect the vast life experiences of our audiences, and we thrive when ideas and decisions from all are valued and represented.
- If you are passionate about the role, but don't fit every criteria of the posting, we encourage you to still apply.
- We want to hear your story.
