Frontend Engineer at Bedrock Robotics Inc | New York, USA | Rezi

Frontend Engineer at Bedrock Robotics Inc

Frontend Engineer

Bedrock Robotics Inc · New York, USA

1 months ago

Frontend Engineer

Bedrock Robotics Inc · New York, USA

a month ago
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About the Role

This role involves building complex interfaces for robotics and autonomy, serving as the primary customer interaction point with Bedrock technology. The software must be intuitive and magical, enabling ultra-low latency control over heavy machinery across browser and native environments.

Responsibilities

  • Establish core UI interactions, architecture, and workflows for operators, engineers, and field teams.
  • Architect complex interfaces for real-time visualization of massive multi-modal datasets (telemetry, live video, 3D scenes, geospatial maps).
  • Optimize modern frontend framework performance across browser and native environments for a seamless user experience.
  • Design and implement frontend foundations, including state management, component systems, and asynchronous data flows.
  • Collaborate with robotics, autonomy, and backend engineers to translate machine data into intuitive operational workflows.

Requirements

  • 6+ years of professional experience designing, architecting, and implementing complex, business-critical frontend applications.
  • Deep expertise in TypeScript and modern component-based frontend frameworks, with strong understanding of browser mechanics, memory management, and rendering performance.
  • Experience building sophisticated applications handling massive datasets, complex state, real-time data streaming (WebSockets, WebRTC), and asynchronous flows.
  • Strong product and systems thinking to design architectures and craft polished user experiences for power users.
  • Ability to deeply own a software stack and navigate rapid prototyping in a fast-paced startup environment.
  • Experience optimizing performance in browser and native desktop/mobile wrappers (Electron, Tauri, React Native).
  • Background in 3D visualization, rendering, or scene-based interfaces using WebGL/WebGPU, Three.js, CesiumJS.
  • Experience with geospatial tooling, massive map datasets, or GIS systems (e.g., GeoTIFFs, WGS84, custom projections).
  • Familiarity with ultra-low latency workflows, real-time video streaming pipelines, or interfaces in constrained edge-network environments.
  • Experience designing user experiences for robotics, autonomous vehicles, industrial systems, or teleoperation command-and-control platforms.

Skills

  • TypeScript
  • Modern component-based frontend frameworks
  • Browser mechanics
  • Memory management
  • Rendering performance
  • Product thinking
  • Systems thinking
  • WebSockets
  • WebRTC
  • Electron
  • Tauri
  • React Native
  • 3D visualization
  • Rendering
  • Scene-based interfaces
  • WebGL
  • WebGPU
  • Three.js
  • CesiumJS
  • Geospatial tooling
  • GIS systems
  • GeoTIFFs
  • WGS84
  • Custom projections
  • Ultra-low latency workflows
  • Real-time video streaming pipelines

Location

  • across the country
  • SF
  • NY

Experience Level

  • 6+ years of professional experience

About the Company

  • Bedrock is moving AI out of the lab and into the real world, deploying autonomous systems on heavy construction machinery across the country.
  • The team is composed of industry veterans from Waymo, Segment, and Uber Freight.
  • Bedrock accelerates project schedules for billion-dollar infrastructure projects and improves job site safety.
  • Backed by $350M in funding, Bedrock addresses America's demand for housing, data centers, manufacturing hubs, and the construction industry's labor shortage.
  • The company focuses on applying cutting-edge technology to solve physical-world problems.