About the Role
Join the engine team to develop and optimize cutting-edge game engine technologies. Work on core engine systems including architecture, rendering, animation, physics, performance optimization, and cross-platform development. Collaborate with gameplay, tools, art, and production teams to build scalable, high-performance engine solutions for mobile, PC, and console platforms. Solve complex engine challenges and mentor team engineers.
Responsibilities
- Design and implement advanced game engine technologies, including architecture, rendering, animation, physics, and related systems.
- Develop and optimize cross-platform engine solutions for mobile, PC, and console.
- Collaborate with gameplay, art, design, and production teams to deliver robust, efficient technical solutions.
- Analyze and resolve complex performance, stability, and scalability issues across platforms.
- Apply latest technical developments from industry conferences and research papers (e.g., SIGGRAPH, GDC).
- Provide technical guidance, code reviews, and mentorship to engineers.
Requirements
- Minimum 5 years of experience in 3D game engine development.
- Strong understanding of game engine architecture and at least one major technical area (rendering, animation, physics, performance optimization).
- Solid C/C++ programming skills with strong knowledge of data structures, algorithms, and software engineering principles.
- Experience developing and shipping games or engine technologies on mobile, PC, or console platforms.
- Ability to read, understand, and implement techniques from academic papers, industry talks, or technical publications.
- Strong problem-solving skills and ability to work independently in complex technical areas.
- Good communication skills and experience collaborating with cross-functional teams.
- Self-driven, detail-oriented, and committed to high-quality technical work.
- Experience with commercial engines (e.g., Unreal Engine).
- Deep expertise in rendering, animation systems, physics simulation, or engine performance optimization.
- Experience with profiling, debugging, and optimization across multiple platforms.
- Previous experience mentoring engineers or leading technical initiatives.
Skills
- C/C++ programming
- Data structures
- Algorithms
- Software engineering principles
- Game engine architecture
- Rendering
- Animation
- Physics
- Performance optimization
- Cross-platform development
- Problem-solving
- Communication
- Unreal Engine
- Profiling
- Debugging
Experience Level
- Minimum 5 years of experience
About the Company
- LIGHTSPEED STUDIOS advances game development through great stories, gameplay, and advanced technology, focusing on next-generation experiences for gamers across multiple genres and devices.
- Lightspeed Tech Center, an R&D department under Lightspeed Studios, develops PUBG Mobile and other high-quality games. It leads research, exploration, and discovery of innovative technologies, providing technical services for all game lifecycle phases including engine, audio, QA, AI, and next-generation games.
- Tencent is a world-leading internet and technology company developing innovative products and services to improve global quality of life.
Equal Opportunity
- As an equal opportunity employer, we believe diverse voices fuel innovation and better serve users and the community. We foster an environment where every employee feels supported and inspired to achieve individual and common goals.
