About the Role
We are seeking a talented and seasoned Principal Game Designer who is deeply passionate about casual games and laser-focused on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's success, you'll ensure the game reaches the highest standards of quality and innovation.
Responsibilities
- Own the quality bar for core mechanics, moment-to-moment interaction, and overall game feel
- Design, prototype, and refine new gameplay features and mechanics that expand the core Hole.io loop
- Iterate new and existing features & parameters until achieving final quality game feel e.g. friction, bounce, suction force, camera & movement easing curves, etc.
- Partner closely with engineers to implement and iterate on Unity-based gameplay systems that perform well on mobile devices
- Collaborate with level designers to ensure gameplay mechanics integrate smoothly with open 3D environments
- Identify opportunities to improve player engagement, retention, and session satisfaction through gameplay changes
- Lead rapid prototyping and iteration cycles, validating ideas through playtesting, AB tests and data analysis
- Define best practices and design guidelines for gameplay systems and interaction design
- Work with product and analytics teams to translate player data and experimentation results into gameplay improvements
- Champion simplicity, clarity, and delight in every interaction
Requirements
- 7 years of experience in gameplay design, with proven track record in F2P mobile games
- Experience owning core gameplay systems from concept through launch and live ops
- Deep understanding of game feel, player control responsiveness, and interaction design
- Strong intuition for simple mechanics with high player satisfaction
- Experience designing systems driven by physics interactions, player movement, and environmental gameplay
- Ability to balance accessibility for casual audiences with meaningful gameplay depth
- Strong hands-on experience with Unity and solid understanding of its physics systems & collisions
- Experience working with A/B testing and data-driven informed decision making
- Communication skills in English, both written and verbal
- Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive & humble mindset towards receiving, acting on, and giving feedback
- Accountability, independence, and responsibility when given ownership over your work
- Eager to become more efficient way and to improve yourself day after day
- Experience improving core loop retention through gameplay iteration
- Comfortable prototyping gameplay directly in engine and collaborating closely with engineers
Skills
- Gameplay Design
- F2P Mobile Games
- Game Feel
- Player Control Responsiveness
- Interaction Design
- Physics Interactions
- Player Movement
- Environmental Gameplay
- Unity
- Unity Physics Systems
- Unity Collisions
- A/B Testing
- Data-Driven Decision Making
- English Communication
- Interpersonal Skills
- Collaboration
- Feedback
- Accountability
- Independence
- Responsibility
- Prototyping
Location
- Remote
- Barcelona
Work Type
- Fully Remote
- CET Hours
Experience Level
- Principal
- 7 years of experience
Benefits
- Competitive salary and other benefits according to the country you reside
About the Company
- Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world.
- Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta.
- Our portfolio includes chart-topping games like Mob Control, Hole.io, Paper.io2, alongside popular apps such as BeReal and Wizz.
