Software Engineer III - Automation & Build Systems - Unpublished R&D Product at Riot Games | Sydney | Rezi

Software Engineer III - Automation & Build Systems - Unpublished R&D Product at Riot Games

Software Engineer III - Automation & Build Systems - Unpublished R&D Product

Riot Games · Sydney

2 months ago

Software Engineer III - Automation & Build Systems - Unpublished R&D Product

Riot Games · Sydney

2 months ago
Resume preview

Impress employers and recruiters.
Choose from hundreds of resume examples.

Target Resume Now

About the Role

Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As a Staff Software Engineer, you will also dive into projects that focus on team cohesiveness and cross-team objectives. You will drive technical initiatives and provide other engineers with a clear illustration of extraordinary engineering.

Responsibilities

  • Design and implement solutions for large scale automation and build tooling across a distributed network of servers.
  • Lead and contribute to architecture requirements, technical design, and implementation across relevant systems, helping deliver stability to players and shaping the team’s technical direction and standards.
  • Partner with technical leadership in Sydney & Los Angeles to develop solutions, and collaborate closely with design to deliver high-performance systems that maximize player enjoyment.
  • Promote best practices and share expertise related to build & automation systems, while mentoring engineers in your areas of specialization.
  • Work collaboratively across multiple timezones to gather requirements, plan technical initiatives, and consistently deliver robust, scalable, and performant systems.
  • Work with the Core Tech Leadership in Los Angeles to architect & deliver on the needs for content creation, stability, and testing.
  • Troubleshoot live service issues as part of an on-call rotation.

Requirements

  • 6+ years of professional experience in software engineering, including experience delivering live or shipped games/products.
  • Expert proficiency in C and C++, with strong debugging skills and a solid foundation in common game and software design patterns.
  • Experience developing real-time online multiplayer games using Unreal Engine, with expertise in automation tooling, performance tooling, build/release pipelines, and/or telemetry.
  • Demonstrated ability to collaborate effectively across multiple disciplines across time-zones, coupled with strong product sense, pragmatic decision-making, and player empathy in technical choices.

Skills

  • automation tooling
  • performance tooling
  • build/release pipelines
  • telemetry
  • Unreal Engine
  • C
  • C++
  • debugging
  • game design patterns
  • software design patterns
  • build systems
  • automation

Location

  • Sydney, Australia

Work Type

  • full-time
  • Onsite

Experience Level

  • Staff Software Engineer
  • 6+ years of professional experience

Education Level

  • Bachelor’s degree in Computer Science or equivalent experience.

Benefits

  • open paid time off policy
  • paid parental leave (for both primary and secondary carers)
  • flexible work schedules
  • co-op gaming areas
  • play fund
  • snacks
  • Medical Insurance that covers you and your dependents
  • Employee Assistance Program
  • Wellness fund
  • Donation matching of time and money to registered charities
  • Learning and Development opportunities

About the Company

  • At Riot, we believe in putting players first.
  • Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains.
  • Riot teams work on VALORANT, League of Legends and Teamfight Tactics, alongside exciting R&D and Tech projects.
  • Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code.
  • Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work.
  • We are committed to putting diversity and inclusion (D&I) at the center of everything we do and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect.
  • We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming.

Equal Opportunity

  • all qualified applicants will be considered for employment.